Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players37,139 Active2,912 Wipes · 3 h58 48 h

Station NA-15420 · recording

[US] Sentinel Main Test | Vanilla | Weekly

Online NA 174.57.83.70:28040 checked 13m ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,420
top 69% · #1544 in NA
Last wipe
18d ago
weekly schedule
Next wipe
2d 23h
Sat 31 Oct, 03:09 UTC
Seismic record · station NA-15420 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 23h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
21/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
15/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
40/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 233 on average
59/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 187 on average
573/ 600
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Sentinel Main Test | Vanilla | Weekly?

At size 4,250, the map on [US] Sentinel Main Test | Vanilla | Weekly is custom and its published file can be downloaded from this page.

Which settings and rules apply on [US] Sentinel Main Test | Vanilla | Weekly?

You will find no gather rate in the name of [US] Sentinel Main Test | Vanilla | Weekly. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [US] Sentinel Main Test | Vanilla | Weekly right now?

0 of the 10 slots on [US] Sentinel Main Test | Vanilla | Weekly are filled right now. The population averaged 0 players over the past week.

How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?

[US] Sentinel Main Test | Vanilla | Weekly is #1,544 in North America and #15,420 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server facts

How reliably does [US] Sentinel Main Test | Vanilla | Weekly stay online?

[US] Sentinel Main Test | Vanilla | Weekly is up at the moment. Its reported uptime points to a restart about 17 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 16 October 2026 is when Rust Server Trends first recorded it.

Does [US] Sentinel Main Test | Vanilla | Weekly hold a steady tick rate?

Across the last 48 hours it averaged 71 server fps, with a floor of 49. Buildings, deployables and all the rest of the world's entities brought it to a high of 97,212. Memory use peaked at 6,771 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US] Sentinel Main Test | Vanilla | Weekly run from?

With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 174.57.83.70:28040.

What build of Rust does [US] Sentinel Main Test | Vanilla | Weekly use?

[US] Sentinel Main Test | Vanilla | Weekly is running Rust network protocol 2634 and build 167398 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does [US] Sentinel Main Test | Vanilla | Weekly wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of [US] Sentinel Main Test | Vanilla | Weekly is estimated. The date of its next wipe is Saturday 31 October at 03:09 UTC. The present world dates from 18 days. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?

Tags published by [US] Sentinel Main Test | Vanilla | Weekly and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Sentinel Main Test | Vanilla | Weekly appear?

You will find [US] Sentinel Main Test | Vanilla | Weekly on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto [US] Sentinel Main Test | Vanilla | Weekly?

To join, enter client.connect 174.57.83.70:28040 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.