Station NA-15420 · recording
[US] Sentinel Main Test | Vanilla | Weekly
Online NA 174.57.83.70:28040 checked 13m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,420
- top 69% · #1544 in NA
- Last wipe
- 18d ago
- weekly schedule
- Next wipe
- 2d 23h
- Sat 31 Oct, 03:09 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 2d 23h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Sentinel Main Test | Vanilla | Weekly?
At size 4,250, the map on [US] Sentinel Main Test | Vanilla | Weekly is custom and its published file can be downloaded from this page.
Which settings and rules apply on [US] Sentinel Main Test | Vanilla | Weekly?
You will find no gather rate in the name of [US] Sentinel Main Test | Vanilla | Weekly. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [US] Sentinel Main Test | Vanilla | Weekly right now?
0 of the 10 slots on [US] Sentinel Main Test | Vanilla | Weekly are filled right now. The population averaged 0 players over the past week.
How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?
[US] Sentinel Main Test | Vanilla | Weekly is #1,544 in North America and #15,420 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server facts
How reliably does [US] Sentinel Main Test | Vanilla | Weekly stay online?
[US] Sentinel Main Test | Vanilla | Weekly is up at the moment. Its reported uptime points to a restart about 17 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 16 October 2026 is when Rust Server Trends first recorded it.
Does [US] Sentinel Main Test | Vanilla | Weekly hold a steady tick rate?
Across the last 48 hours it averaged 71 server fps, with a floor of 49. Buildings, deployables and all the rest of the world's entities brought it to a high of 97,212. Memory use peaked at 6,771 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] Sentinel Main Test | Vanilla | Weekly run from?
With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 174.57.83.70:28040.
What build of Rust does [US] Sentinel Main Test | Vanilla | Weekly use?
[US] Sentinel Main Test | Vanilla | Weekly is running Rust network protocol 2634 and build 167398 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does [US] Sentinel Main Test | Vanilla | Weekly wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of [US] Sentinel Main Test | Vanilla | Weekly is estimated. The date of its next wipe is Saturday 31 October at 03:09 UTC. The present world dates from 18 days. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?
Tags published by [US] Sentinel Main Test | Vanilla | Weekly and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Sentinel Main Test | Vanilla | Weekly appear?
You will find [US] Sentinel Main Test | Vanilla | Weekly on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
What steps get you onto [US] Sentinel Main Test | Vanilla | Weekly?
To join, enter client.connect 174.57.83.70:28040 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.