Station XX-15348 · recording
[US] Helix 2x Rust Staging | Vanilla | Weekly
Online 174.57.83.70:28015 checked 9m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Helix 2x Rust Staging | Vanilla | Weekly?
A custom map of size 4,000 runs on [US] Helix 2x Rust Staging | Vanilla | Weekly, with its file published for download from this page.
Which settings and rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly?
2x gather is what [US] Helix 2x Rust Staging | Vanilla | Weekly runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [US] Helix 2x Rust Staging | Vanilla | Weekly right now?
At this moment, [US] Helix 2x Rust Staging | Vanilla | Weekly records 0 players across 10 slots. The seven-day average for this server is 0 players.
How does [US] Helix 2x Rust Staging | Vanilla | Weekly rank against other Rust servers?
On player hours for the past week, [US] Helix 2x Rust Staging | Vanilla | Weekly sits at #15,348, which puts it inside the top 69% of every ranked server.
Server details
How reliably does [US] Helix 2x Rust Staging | Vanilla | Weekly stay online?
Right now, you can reach [US] Helix 2x Rust Staging | Vanilla | Weekly. Going by the uptime figure it reports, it restarted about 11 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.
How well does [US] Helix 2x Rust Staging | Vanilla | Weekly perform under load?
Across the last 48 hours it averaged 121 server fps, with a floor of 63. At its highest, it carried 89,600 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,695 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [US] Helix 2x Rust Staging | Vanilla | Weekly run from?
The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 174.57.83.70:28015 is the address it uses.
Which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly running?
On Windows, [US] Helix 2x Rust Staging | Vanilla | Weekly runs Rust network protocol 2634 and build 166235. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe, and on which days?
The rhythm of [US] Helix 2x Rust Staging | Vanilla | Weekly cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 29 days 3 hours.
Tags
What do the server tags on [US] Helix 2x Rust Staging | Vanilla | Weekly mean?
The game's server browser reads the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166235 (Build): Game build: 166235; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Helix 2x Rust Staging | Vanilla | Weekly appear?
These Rust Server Trends lists include [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto [US] Helix 2x Rust Staging | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.