Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station XX-15097 · no signal

Zona Cero 2X | QUAD | MONTHLY | EVENTS

Offline 174.30.212.25:28015 checked 12d ago

2x quad moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,097
top 70%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15097 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct10 Oct16 Oct22 Oct

Top 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 18:57 UTC19d ago M0.0rising 1 – running 0
Fri 2 Oct, 12:10 UTC26d ago M0.0rising 1 halved by day 3 7.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 543 on average
686/ 750
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 239 on average
146/ 175
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 210 on average
433/ 475
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 164 on average
150/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 147 on average
74/ 200
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 141 on average
108/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Zona Cero 2X | QUAD | MONTHLY | EVENTS?

Zona Cero 2X | QUAD | MONTHLY | EVENTS runs a procedural map of size 4,000 with seed 352165132, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Zona Cero 2X | QUAD | MONTHLY | EVENTS?

Its name points to a gather rate of 2x on Zona Cero 2X | QUAD | MONTHLY | EVENTS. The limit for a group is 4 players (quad). It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Zona Cero 2X | QUAD | MONTHLY | EVENTS right now?

No players are recorded on Zona Cero 2X | QUAD | MONTHLY | EVENTS at this moment; it is offline, and the last sighting was 12 days 22 hours ago.

How does Zona Cero 2X | QUAD | MONTHLY | EVENTS rank against other Rust servers?

The last seven days of player hours place Zona Cero 2X | QUAD | MONTHLY | EVENTS at #15,097, in the top 70% of all ranked servers. It sits at #630 among quad servers.

Server facts

How reliably does Zona Cero 2X | QUAD | MONTHLY | EVENTS stay online?

No contact with Zona Cero 2X | QUAD | MONTHLY | EVENTS right now, and the last recorded contact was 12 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Zona Cero 2X | QUAD | MONTHLY | EVENTS hosted?

No region is published by Zona Cero 2X | QUAD | MONTHLY | EVENTS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 174.30.212.25:28015.

What build of Rust does Zona Cero 2X | QUAD | MONTHLY | EVENTS use?

On Windows, Zona Cero 2X | QUAD | MONTHLY | EVENTS runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Zona Cero 2X | QUAD | MONTHLY | EVENTS?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does Zona Cero 2X | QUAD | MONTHLY | EVENTS wipe, and on which days?

The rhythm of Zona Cero 2X | QUAD | MONTHLY | EVENTS cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days.

Server tags

What do the server tags on Zona Cero 2X | QUAD | MONTHLY | EVENTS mean?

These are the tags Zona Cero 2X | QUAD | MONTHLY | EVENTS publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Zona Cero 2X | QUAD | MONTHLY | EVENTS appear?

The Rust Server Trends lists that take in Zona Cero 2X | QUAD | MONTHLY | EVENTS are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 2x.

Join the server

How do you connect to Zona Cero 2X | QUAD | MONTHLY | EVENTS?

You can connect by pressing F1 in Rust and typing client.connect 174.30.212.25:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts4,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.