Station XX-15238 · no signal
Hop Diggity Vanilla+
Offline 174.21.163.169:28015 checked 7d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,238
- top 68%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 17:13 UTC16d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 10 Oct, 16:53 UTC19d ago | M0.0■steady | 1 | held half | 2 days | 1 | |
| Wed 30 Sep, 17:04 UTC28d ago | M0.0▲rising | 1 | – | 10 days | 0 | |
| Mon 21 Sep, 16:23 UTC38d ago | M0.0■steady | 1 | halved by day 2 | 9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Hop Diggity Vanilla+?
The name of Hop Diggity Vanilla+ gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Hop Diggity Vanilla+ right now?
No players are recorded on Hop Diggity Vanilla+ at this moment; it is offline, and the last sighting was 7 days 23 hours ago.
How does Hop Diggity Vanilla+ rank against other Rust servers?
On player hours for the past week, Hop Diggity Vanilla+ sits at #15,238, which puts it inside the top 68% of every ranked server.
Server details
How reliably does Hop Diggity Vanilla+ stay online?
Hop Diggity Vanilla+ is down at the moment; the last recorded contact was 7 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Hop Diggity Vanilla+ hosted?
A region is not published by Hop Diggity Vanilla+. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 174.21.163.169:28015 is the address it uses.
What build of Rust does Hop Diggity Vanilla+ use?
Rust network protocol 2634 and build 167781 on Windows is what Hop Diggity Vanilla+ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Hop Diggity Vanilla+?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does Hop Diggity Vanilla+ wipe, and on which days?
No next wipe can be predicted for Hop Diggity Vanilla+, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 23 hours.
Lists and tags
What do the server tags on Hop Diggity Vanilla+ mean?
Tags published by Hop Diggity Vanilla+ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Hop Diggity Vanilla+ appear?
The Rust Server Trends lists that take in Hop Diggity Vanilla+ are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Hop Diggity Vanilla+?
To join, enter client.connect 174.21.163.169:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.