Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players36,576 Active2,894 Wipes · 3 h57 48 h

Station XX-13277 · no signal

RustyOG Test Server

Offline 174.166.109.197:28015 checked 15d ago

moddedcarbon
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,277
top 61%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13277 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 22:36 UTC15d ago M0.0steady 1 – running 1
Thu 8 Oct, 11:36 UTC19d ago M0.3rising 2 halved by day 2 4.5 days 0
Thu 8 Oct, 02:21 UTC20d ago M0.0rising 2 – 0.4 days 1
Tue 6 Oct, 20:59 UTC21d ago M0.0rising 1 – 1.2 days 0
Mon 5 Oct, 12:25 UTC22d ago M0.0rising 1 – 1.4 days 0
Mon 28 Sep, 17:21 UTC29d ago M0.0steady 0 – – 6.8 days 0
Sun 27 Sep, 15:46 UTC30d ago M0.0steady 1 – 1.1 days 1
Sat 26 Sep, 16:06 UTC31d ago M0.0steady 1 – 1 days 1
Mon 21 Sep, 20:09 UTC36d ago M0.0steady 1 halved by day 1 4.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
49/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
19/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustyOG Test Server?

The procedural map on RustyOG Test Server is size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on RustyOG Test Server?

The name of RustyOG Test Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RustyOG Test Server?

A reading taken now finds RustyOG Test Server offline; the most recent activity was 15 days 3 hours ago.

How does RustyOG Test Server rank against other Rust servers?

On player hours for the past week, RustyOG Test Server sits at #13,277, which puts it inside the top 61% of every ranked server.

Server details

How reliably does RustyOG Test Server stay online?

No contact with RustyOG Test Server right now, and the last recorded contact was 15 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustyOG Test Server run from?

Nothing about a region comes from RustyOG Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 174.166.109.197:28015.

Which Rust version is RustyOG Test Server running?

On Windows, RustyOG Test Server runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustyOG Test Server?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does RustyOG Test Server wipe, and on which days?

No next wipe can be predicted for RustyOG Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 15 days 4 hours.

Tags

What do the server tags on RustyOG Test Server mean?

These are the tags RustyOG Test Server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustyOG Test Server appear?

These Rust Server Trends lists include RustyOG Test Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto RustyOG Test Server?

You can connect by pressing F1 in Rust and typing client.connect 174.166.109.197:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.