Station NA-3586 · recording
NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases
Online NA 174.138.187.138:28036 checked 8m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,586
- top 16% · #591 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- +1into Wed 03:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 32% in NA, and #233 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?
Generated by the game, the map on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is procedural, size 5,800 with seed 1828484143. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?
Its name points to a gather rate of 5x on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases. The limit for a group is 4 players (quad). It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?
At this moment, NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases records 2 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 5. The busiest point in the last 48 hours came at 01:00 UTC, averaging 2 players.
How does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases rank against other Rust servers?
For player hours across the last seven days, NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases takes #3,586 overall and #591 in North America, inside the top 16% of all ranked servers. It sits at #233 among quad servers.
Server details
How reliably does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases stay online?
NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is up at the moment. Its reported uptime points to a restart about 14 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases hold a steady tick rate?
The 48-hour average is 77 server fps; 52 is the lowest observed. The world held up to 245,835 entities at its peak, buildings and deployables included. It reached a ceiling of 6,964 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases hosted?
With its NA tag, NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 174.138.187.138:28036.
Which Rust version is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases running?
NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?
The recent wipes averaged a busiest count of 3 players. 12 hours into the latest wipe, the crowd reached its peak.
How often does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases wipe, and on which days?
The force wipe is the only wipe NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases mean?
Tags published by NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases appear?
These Rust Server Trends lists include NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases: 5x Rust servers, Modded Rust servers, tracked live, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
Connecting
How do you connect to NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?
Enter client.connect 174.138.187.138:28036 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
