Station NA-2215 · recording
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28024 checked 9m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,215
- top 10% · #352 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −2into Tue 12:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA, and #125 of the quad servers (top 15%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- wipe-day peak
- 12players, last three wipes
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW27d ago | M1.0▲rising | 12 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs a procedural map of size 5,800 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Its name points to a gather rate of 5x on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. You can have up to 4 players in a group (quad). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] right now?
At this moment, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] records 2 players across 100 slots. Across seven days this server recorded an average of 2 players and a peak of 9. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 4 players.
How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] rank against other Rust servers?
The last seven days of player hours place NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] at #2,215, in the top 10% of all ranked servers and #352 in North America. Within quad, it places #125.
Server facts
How reliably does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] stay online?
Right now, you can reach NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] perform under load?
The 48-hour average is 166 server fps; 120 is the lowest observed. At its highest, it carried 262,515 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,253 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] hosted?
In North America NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 174.138.187.138:28024.
What build of Rust does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] use?
On Windows, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
12 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 6 hours after the wipe.
On what timetable does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run its wipes?
Once a month NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 8 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] mean?
These are the tags NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] appear?
These Rust Server Trends lists include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
Join the server
How do you connect to NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
You can connect by pressing F1 in Rust and typing client.connect 174.138.187.138:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://notime-x5-rust.tebex.io/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
