Station XX-15327 · recording
2026 Longrifle
Online 173.214.160.11:28080 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 146d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 2026 Longrifle?
The procedural map on 2026 Longrifle is size 5,000 with seed 5800, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on 2026 Longrifle?
The name of 2026 Longrifle gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on 2026 Longrifle?
At this moment, 2026 Longrifle records 0 players across 50 slots. The population averaged 0 players over the past week.
How does 2026 Longrifle rank against other Rust servers?
On player hours for the past week, 2026 Longrifle sits at #15,327, which puts it inside the top 69% of every ranked server.
Server details
How reliably does 2026 Longrifle stay online?
2026 Longrifle is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does 2026 Longrifle hold a steady tick rate?
Across the last 48 hours it averaged 145 server fps, with a floor of 71. The world held up to 144,514 entities at its peak, buildings and deployables included. Memory use peaked at 4,372 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does 2026 Longrifle run from?
No region is published by 2026 Longrifle. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 173.214.160.11:28080.
Which Rust version is 2026 Longrifle running?
Rust network protocol 2627 and build 153461 on Windows is what 2026 Longrifle runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does 2026 Longrifle wipe, and on which days?
On record so far are too few of 2026 Longrifle's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 146 days 21 hours.
Lists and tags
What do the server tags on 2026 Longrifle mean?
Tags published by 2026 Longrifle and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2627 (Protocol): Game protocol 2627: to join, your game must match this version; cs153461 (Build): Game build: 153461; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 2026 Longrifle appear?
You will find 2026 Longrifle on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to 2026 Longrifle?
You can connect by pressing F1 in Rust and typing client.connect 173.214.160.11:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.