Station XX-6798 · recording
My Plugin Test Server
Online 173.175.46.240:28015 checked 7m ago
- Players now
- 2/ 5
- 40% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #6,798
- top 31%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 5 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- −1into Wed 21:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Plugin Test Server?
The procedural map on My Plugin Test Server is size 2,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on My Plugin Test Server?
The name of My Plugin Test Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on My Plugin Test Server right now?
A reading taken now shows 2 players on My Plugin Test Server, which has 5 slots. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 23:00 UTC, averaging 2 players.
How does My Plugin Test Server rank against other Rust servers?
Over the last seven days, My Plugin Test Server recorded enough player hours to reach #6,798 worldwide, placing it in the top 31% of all ranked servers.
Operator and location
How reliably does My Plugin Test Server stay online?
As recorded now, My Plugin Test Server is running. Going by the uptime figure it reports, it restarted about 4 hours ago. 9 of 24 hours in the last 1 full day were up time, 38% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
How well does My Plugin Test Server perform under load?
The 48-hour average is 229 server fps; 222 is the lowest observed. At its highest, it carried 17,317 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,317 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does My Plugin Test Server run from?
Nothing about a region comes from My Plugin Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 173.175.46.240:28015 is the address it uses.
What build of Rust does My Plugin Test Server use?
My Plugin Test Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does My Plugin Test Server run its wipes?
Too few wipes of My Plugin Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 34 hours.
Lists and tags
What do the server tags on My Plugin Test Server mean?
The game's server browser reads the tags My Plugin Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Plugin Test Server appear?
These Rust Server Trends lists include My Plugin Test Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to My Plugin Test Server?
You can connect by pressing F1 in Rust and typing client.connect 173.175.46.240:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.