Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players34,317 Active2,844 Wipes · 3 h86 48 h

Station XX-6798 · recording

My Plugin Test Server

Online 173.175.46.240:28015 checked 7m ago

moddedcarbon
Connect
Players now
2/ 5
40% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
1
peak 3
Rank
#6,798
top 31%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-6798 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 5 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
−1into Wed 21:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123417:0014:0019:0021:0000:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040017:0014:0019:0021:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
26/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
12/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Plugin Test Server?

The procedural map on My Plugin Test Server is size 2,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on My Plugin Test Server?

The name of My Plugin Test Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Plugin Test Server right now?

A reading taken now shows 2 players on My Plugin Test Server, which has 5 slots. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 23:00 UTC, averaging 2 players.

How does My Plugin Test Server rank against other Rust servers?

Over the last seven days, My Plugin Test Server recorded enough player hours to reach #6,798 worldwide, placing it in the top 31% of all ranked servers.

Operator and location

How reliably does My Plugin Test Server stay online?

As recorded now, My Plugin Test Server is running. Going by the uptime figure it reports, it restarted about 4 hours ago. 9 of 24 hours in the last 1 full day were up time, 38% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

How well does My Plugin Test Server perform under load?

The 48-hour average is 229 server fps; 222 is the lowest observed. At its highest, it carried 17,317 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,317 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does My Plugin Test Server run from?

Nothing about a region comes from My Plugin Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 173.175.46.240:28015 is the address it uses.

What build of Rust does My Plugin Test Server use?

My Plugin Test Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does My Plugin Test Server run its wipes?

Too few wipes of My Plugin Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 34 hours.

Lists and tags

What do the server tags on My Plugin Test Server mean?

The game's server browser reads the tags My Plugin Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Plugin Test Server appear?

These Rust Server Trends lists include My Plugin Test Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to My Plugin Test Server?

You can connect by pressing F1 in Rust and typing client.connect 173.175.46.240:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.