Station NA-15191 · no signal
QC|FR Rust & Furious
Offline NA 173.0.146.221:3442 checked 14d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,191
- top 70% · #1544 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on QC|FR Rust & Furious?
Generated by the game, the map on QC|FR Rust & Furious is procedural, size 4,250 with seed 2638. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on QC|FR Rust & Furious?
You will find no gather rate in the name of QC|FR Rust & Furious. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on QC|FR Rust & Furious right now?
A reading taken now finds QC|FR Rust & Furious offline; the most recent activity was 14 days 1 hours ago.
How does QC|FR Rust & Furious rank against other Rust servers?
QC|FR Rust & Furious is #1,544 in North America and #15,191 worldwide on the past week's player hours, within the top 70% of ranked servers.
Server facts
How reliably does QC|FR Rust & Furious stay online?
As recorded now, QC|FR Rust & Furious is not reachable, the last contact having been 14 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is QC|FR Rust & Furious hosted?
The NA tag is how QC|FR Rust & Furious lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 173.0.146.221:3442.
Which Rust version is QC|FR Rust & Furious running?
Rust network protocol 2634 and build 166494 on Linux is what QC|FR Rust & Furious runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on QC|FR Rust & Furious?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does QC|FR Rust & Furious wipe, and on which days?
At the force wipe each month QC|FR Rust & Furious wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 6 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on QC|FR Rust & Furious mean?
These are the tags QC|FR Rust & Furious publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does QC|FR Rust & Furious appear?
You will find QC|FR Rust & Furious on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to QC|FR Rust & Furious?
Enter client.connect 173.0.146.221:3442 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.