Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players50,964 Active3,047 Wipes · 3 h104 48 h

Station XX-15123 · no signal

US|Chicago Dirtnap Low Pop

Offline 172.93.135.154:28035 checked 5d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#15,123
top 68%
Last wipe
28d ago
no schedule published
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15123 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:21 UTC FW28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 236 on average
720/ 775
Rustoria.co - US Main NA · groups of 16+ · weekly · 227 on average
737/ 775
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 212 on average
110/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 164 on average
77/ 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
10/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 137 on average
383/ 425
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on US|Chicago Dirtnap Low Pop?

The procedural map on US|Chicago Dirtnap Low Pop is size 4,500 with seed 1591971938, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on US|Chicago Dirtnap Low Pop?

No gather rate appears in the name of US|Chicago Dirtnap Low Pop. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on US|Chicago Dirtnap Low Pop right now?

US|Chicago Dirtnap Low Pop is not responding at this moment and is offline, last seen 5 days 22 hours ago. The seven-day average is 0 players, with a peak of 1.

How does US|Chicago Dirtnap Low Pop rank against other Rust servers?

Over the last seven days, US|Chicago Dirtnap Low Pop recorded enough player hours to reach #15,123 worldwide, placing it in the top 68% of all ranked servers.

Server details

How reliably does US|Chicago Dirtnap Low Pop stay online?

No contact with US|Chicago Dirtnap Low Pop right now, and the last recorded contact was 5 days 22 hours ago. It was up 17% of the time across the last 7 full days: 29 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does US|Chicago Dirtnap Low Pop run from?

No region tag comes from US|Chicago Dirtnap Low Pop, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 172.93.135.154:28035 is the address it uses.

Which Rust version is US|Chicago Dirtnap Low Pop running?

Rust network protocol 2635 and build 168909 on Linux is what US|Chicago Dirtnap Low Pop runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on US|Chicago Dirtnap Low Pop?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does US|Chicago Dirtnap Low Pop wipe, and on which days?

The force wipe is the only wipe US|Chicago Dirtnap Low Pop takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on US|Chicago Dirtnap Low Pop mean?

The game's server browser reads the tags US|Chicago Dirtnap Low Pop publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does US|Chicago Dirtnap Low Pop appear?

You will find US|Chicago Dirtnap Low Pop on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to US|Chicago Dirtnap Low Pop?

Enter client.connect 172.93.135.154:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://chicagoservers.co.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.