Station XX-13884 · no signal
Filthy Ratz
Offline 172.56.9.90:28015 checked 23d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,884
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 21:23 UTC24d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 3 Oct, 14:38 UTC24d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Filthy Ratz?
A procedural map runs on Filthy Ratz, generated by the game.
Which settings and rules apply on Filthy Ratz?
The name of Filthy Ratz gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Filthy Ratz right now?
Filthy Ratz is not responding at this moment and is offline, last seen 23 days 21 hours ago.
How does Filthy Ratz rank against other Rust servers?
On player hours for the past week, Filthy Ratz sits at #13,884, which puts it inside the top 61% of every ranked server.
Server details
How reliably does Filthy Ratz stay online?
No contact with Filthy Ratz right now, and the last recorded contact was 23 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Which region does Filthy Ratz run from?
No region is published by Filthy Ratz. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 172.56.9.90:28015 is the address it uses.
What build of Rust does Filthy Ratz use?
Rust network protocol 2634 and build 166652 on Windows is what Filthy Ratz runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Filthy Ratz?
1 players, on average, was the busiest crowd at its recent wipes. 7 hours after the latest wipe, the crowd peaked.
On what timetable does Filthy Ratz run its wipes?
On record so far are too few of Filthy Ratz's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 5 hours is how long the current world has been running.
Tags
What do the server tags on Filthy Ratz mean?
Tags published by Filthy Ratz and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Filthy Ratz appear?
These Rust Server Trends lists include Filthy Ratz: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Filthy Ratz?
Enter client.connect 172.56.9.90:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.