Station XX-15025 · no signal
DSniPer998's server
Offline 172.240.77.142:25600 checked 43d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DSniPer998's server?
DSniPer998's server uses a procedural map, which the game generates.
Which settings and rules apply on DSniPer998's server?
The name of DSniPer998's server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on DSniPer998's server right now?
A reading taken now finds DSniPer998's server offline; the most recent activity was 43 days 22 hours ago.
How does DSniPer998's server rank against other Rust servers?
Over the last seven days, DSniPer998's server recorded enough player hours to reach #15,025 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does DSniPer998's server stay online?
DSniPer998's server is down at the moment; the last recorded contact was 43 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is DSniPer998's server hosted?
A region is not published by DSniPer998's server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 172.240.77.142:25600 is the address it uses.
Which Rust version is DSniPer998's server running?
DSniPer998's server is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does DSniPer998's server run its wipes?
The rhythm of DSniPer998's server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 53 days 8 hours.
Tags
What do the server tags on DSniPer998's server mean?
The game's server browser reads the tags DSniPer998's server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DSniPer998's server appear?
These Rust Server Trends lists include DSniPer998's server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto DSniPer998's server?
Enter client.connect 172.240.77.142:25600 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.