Station XX-15459 · no signal
DeadlyGaming-Rust
Offline 172.240.53.131:2295 checked 43d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,459
- no region published
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DeadlyGaming-Rust?
The map on DeadlyGaming-Rust is procedural, produced by the game.
Which settings and rules apply on DeadlyGaming-Rust?
No gather rate appears in the name of DeadlyGaming-Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on DeadlyGaming-Rust right now?
No players are recorded on DeadlyGaming-Rust at this moment; it is offline, and the last sighting was 43 days 12 hours ago.
How does DeadlyGaming-Rust rank against other Rust servers?
On player hours for the past week, DeadlyGaming-Rust sits at #15,459, which puts it inside the top – of every ranked server.
Server details
How reliably does DeadlyGaming-Rust stay online?
No contact with DeadlyGaming-Rust right now, and the last recorded contact was 43 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does DeadlyGaming-Rust run from?
A region is not published by DeadlyGaming-Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 172.240.53.131:2295 is the address it uses.
What build of Rust does DeadlyGaming-Rust use?
On Linux, DeadlyGaming-Rust runs Rust network protocol 2633 and build 163493. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does DeadlyGaming-Rust wipe, and on which days?
The rhythm of DeadlyGaming-Rust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on DeadlyGaming-Rust mean?
These are the tags DeadlyGaming-Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DeadlyGaming-Rust appear?
These Rust Server Trends lists include DeadlyGaming-Rust: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to DeadlyGaming-Rust?
You can connect by pressing F1 in Rust and typing client.connect 172.240.53.131:2295 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.