Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players79,533 Active3,721 Wipes · 3 h259 48 h

Station XX-6780 · no signal

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly

Offline 172.240.227.20:25618 checked 1d ago

3x moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,780
top 30%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6780 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0019:0000:0004:0009:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0019:0000:0004:0009:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 01:05 UTC22d ago M0.5rising 3 – running 0
Sat 3 Oct, 07:49 UTC26d ago M0.0steady 0 – 3.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
109/ 105
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
34/ 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
13/ 100
[US] Upsurge Main | 3x Vanilla | 10/27 NA · groups of 12+ · 3x · weekly · 96 on average
19/ 100
[US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped NA · groups of 100+ · 3x · monthly · 34 on average
13/ 100
AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED NA · groups of 8+ · 3x · monthly · 14 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Generated by the game, the map on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is procedural, size 3,600 with seed 746719189. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Going by its name, [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly runs 3x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly right now?

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is not responding at this moment and is offline, last seen 24 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.

How does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly rank against other Rust servers?

The last seven days of player hours place [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly at #6,780, in the top 30% of all ranked servers.

Operator and location

How reliably does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly stay online?

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is down at the moment; the last recorded contact was 24 hours ago. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 158, or 94% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly hold a steady tick rate?

The 48-hour average is 219 server fps; 188 is the lowest observed. The world held up to 79,034 entities at its peak, buildings and deployables included. Memory use peaked at 3,033 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run from?

The name of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 172.240.227.20:25618.

What build of Rust does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly use?

Rust network protocol 2635 and build 168909 on Linux is what [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 22 hours after the wipe.

On what timetable does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run its wipes?

The rhythm of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 13 hours.

Server tags

What do the server tags on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly mean?

The game's server browser reads the tags [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly appear?

The Rust Server Trends lists that take in [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly are: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Connecting

How do you connect to [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

You can connect by pressing F1 in Rust and typing client.connect 172.240.227.20:25618 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.