Station XX-15335 · recording
My Apex Rust Server
Online 172.240.12.251:25678 checked 10m ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Apex Rust Server?
My Apex Rust Server runs a procedural map of size 3,000 with seed 6370984, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on My Apex Rust Server?
No gather rate appears in the name of My Apex Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on My Apex Rust Server right now?
A reading taken now shows 0 players on My Apex Rust Server, which has 8 slots. Averaged across the last seven days, the population was 0 players.
How does My Apex Rust Server rank against other Rust servers?
Over the last seven days, My Apex Rust Server recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does My Apex Rust Server stay online?
Right now, you can reach My Apex Rust Server. Its reported uptime points to a restart about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.
Does My Apex Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 230 server fps, with a floor of 66. At its highest, it carried 48,162 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,814 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is My Apex Rust Server hosted?
No region is published by My Apex Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 172.240.12.251:25678 is the address it uses.
Which Rust version is My Apex Rust Server running?
My Apex Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does My Apex Rust Server wipe, and on which days?
Too few wipes of My Apex Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 9 hours.
Server tags
What do the server tags on My Apex Rust Server mean?
Tags published by My Apex Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Apex Rust Server appear?
The Rust Server Trends lists that take in My Apex Rust Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to My Apex Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 172.240.12.251:25678 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.