Rust Server TrendsSeismic network · station log
Recording Stations11,679 Players49,738 Active3,164 Wipes · 3 h118 48 h

Station XX-15335 · recording

My Apex Rust Server

Online 172.240.12.251:25678 checked 10m ago

moddedoxide
Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
115/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
57/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Apex Rust Server?

My Apex Rust Server runs a procedural map of size 3,000 with seed 6370984, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on My Apex Rust Server?

No gather rate appears in the name of My Apex Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on My Apex Rust Server right now?

A reading taken now shows 0 players on My Apex Rust Server, which has 8 slots. Averaged across the last seven days, the population was 0 players.

How does My Apex Rust Server rank against other Rust servers?

Over the last seven days, My Apex Rust Server recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does My Apex Rust Server stay online?

Right now, you can reach My Apex Rust Server. Its reported uptime points to a restart about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

Does My Apex Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 230 server fps, with a floor of 66. At its highest, it carried 48,162 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,814 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is My Apex Rust Server hosted?

No region is published by My Apex Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 172.240.12.251:25678 is the address it uses.

Which Rust version is My Apex Rust Server running?

My Apex Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Apex Rust Server wipe, and on which days?

Too few wipes of My Apex Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 9 hours.

Server tags

What do the server tags on My Apex Rust Server mean?

Tags published by My Apex Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Apex Rust Server appear?

The Rust Server Trends lists that take in My Apex Rust Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to My Apex Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 172.240.12.251:25678 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players Slots: 8.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.