Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h208 48 h

Station XX-15290 · no signal

Kordyva Oxide Acceptance | SA

Offline 170.81.87.230:28115 checked 1h ago

moddedcarbon
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 04:14 UTC12d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
51/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
19/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
55/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
254/ 260
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Kordyva Oxide Acceptance | SA?

The procedural map on Kordyva Oxide Acceptance | SA is size 5,000 with seed 123456, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Kordyva Oxide Acceptance | SA?

No gather rate appears in the name of Kordyva Oxide Acceptance | SA. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Kordyva Oxide Acceptance | SA?

No players are recorded on Kordyva Oxide Acceptance | SA at this moment; it is offline, and the last sighting was 1 hours ago. The population averaged 0 players over the past week.

How does Kordyva Oxide Acceptance | SA rank against other Rust servers?

The last seven days of player hours place Kordyva Oxide Acceptance | SA at #15,290, in the top 69% of all ranked servers.

Server details

How reliably does Kordyva Oxide Acceptance | SA stay online?

As recorded now, Kordyva Oxide Acceptance | SA is not reachable, the last contact having been 1 hours ago. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 164, or 98% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Does Kordyva Oxide Acceptance | SA hold a steady tick rate?

The 48-hour average is 163 server fps; 54 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 144,824. Its highest memory use was 3,148 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Kordyva Oxide Acceptance | SA run from?

No region is published by Kordyva Oxide Acceptance | SA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 170.81.87.230:28115 is the address it uses.

Which Rust version is Kordyva Oxide Acceptance | SA running?

Rust network protocol 2634 and build 167781 on Windows is what Kordyva Oxide Acceptance | SA runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Kordyva Oxide Acceptance | SA?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Kordyva Oxide Acceptance | SA run its wipes?

Too few wipes of Kordyva Oxide Acceptance | SA are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on Kordyva Oxide Acceptance | SA mean?

Tags published by Kordyva Oxide Acceptance | SA and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kordyva Oxide Acceptance | SA appear?

These Rust Server Trends lists include Kordyva Oxide Acceptance | SA: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Kordyva Oxide Acceptance | SA?

Enter client.connect 170.81.87.230:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.