Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players32,618 Active2,799 Wipes · 3 h77 48 h

Station XX-15349 · recording

Kordyva Oxide Vanish Acceptance | SA

Online 170.81.87.230:28021 checked 14m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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34/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
11/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Kordyva Oxide Vanish Acceptance | SA?

The procedural map on Kordyva Oxide Vanish Acceptance | SA is size 1,000 with seed 987654, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Kordyva Oxide Vanish Acceptance | SA?

You will find no gather rate in the name of Kordyva Oxide Vanish Acceptance | SA. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Kordyva Oxide Vanish Acceptance | SA?

At this moment, Kordyva Oxide Vanish Acceptance | SA records 0 players across 10 slots. Averaged across the last seven days, the population was 0 players.

How does Kordyva Oxide Vanish Acceptance | SA rank against other Rust servers?

The last seven days of player hours place Kordyva Oxide Vanish Acceptance | SA at #15,349, in the top 69% of all ranked servers.

Server details

How reliably does Kordyva Oxide Vanish Acceptance | SA stay online?

As recorded now, Kordyva Oxide Vanish Acceptance | SA is running. Its reported uptime points to a restart about 58 minutes ago. It was up 98% of the time across the last 5 full days: 117 of 120 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

Does Kordyva Oxide Vanish Acceptance | SA hold a steady tick rate?

The 48-hour average is 237 server fps; 200 is the lowest observed. The world held up to 3,643 entities at its peak, buildings and deployables included. Its highest memory use was 773 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Kordyva Oxide Vanish Acceptance | SA run from?

A region is not published by Kordyva Oxide Vanish Acceptance | SA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 170.81.87.230:28021 is the address it uses.

What build of Rust does Kordyva Oxide Vanish Acceptance | SA use?

On Windows, Kordyva Oxide Vanish Acceptance | SA runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Kordyva Oxide Vanish Acceptance | SA wipe, and on which days?

Too few wipes of Kordyva Oxide Vanish Acceptance | SA are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 14 hours.

Tags

What do the server tags on Kordyva Oxide Vanish Acceptance | SA mean?

Tags published by Kordyva Oxide Vanish Acceptance | SA and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Kordyva Oxide Vanish Acceptance | SA appear?

The Rust Server Trends lists that take in Kordyva Oxide Vanish Acceptance | SA are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto Kordyva Oxide Vanish Acceptance | SA?

To join, enter client.connect 170.81.87.230:28021 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.