Station XX-15349 · recording
Kordyva Oxide Vanish Acceptance | SA
Online 170.81.87.230:28021 checked 14m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Kordyva Oxide Vanish Acceptance | SA?
The procedural map on Kordyva Oxide Vanish Acceptance | SA is size 1,000 with seed 987654, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Kordyva Oxide Vanish Acceptance | SA?
You will find no gather rate in the name of Kordyva Oxide Vanish Acceptance | SA. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Kordyva Oxide Vanish Acceptance | SA?
At this moment, Kordyva Oxide Vanish Acceptance | SA records 0 players across 10 slots. Averaged across the last seven days, the population was 0 players.
How does Kordyva Oxide Vanish Acceptance | SA rank against other Rust servers?
The last seven days of player hours place Kordyva Oxide Vanish Acceptance | SA at #15,349, in the top 69% of all ranked servers.
Server details
How reliably does Kordyva Oxide Vanish Acceptance | SA stay online?
As recorded now, Kordyva Oxide Vanish Acceptance | SA is running. Its reported uptime points to a restart about 58 minutes ago. It was up 98% of the time across the last 5 full days: 117 of 120 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Does Kordyva Oxide Vanish Acceptance | SA hold a steady tick rate?
The 48-hour average is 237 server fps; 200 is the lowest observed. The world held up to 3,643 entities at its peak, buildings and deployables included. Its highest memory use was 773 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Kordyva Oxide Vanish Acceptance | SA run from?
A region is not published by Kordyva Oxide Vanish Acceptance | SA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 170.81.87.230:28021 is the address it uses.
What build of Rust does Kordyva Oxide Vanish Acceptance | SA use?
On Windows, Kordyva Oxide Vanish Acceptance | SA runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Kordyva Oxide Vanish Acceptance | SA wipe, and on which days?
Too few wipes of Kordyva Oxide Vanish Acceptance | SA are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 14 hours.
Tags
What do the server tags on Kordyva Oxide Vanish Acceptance | SA mean?
Tags published by Kordyva Oxide Vanish Acceptance | SA and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Kordyva Oxide Vanish Acceptance | SA appear?
The Rust Server Trends lists that take in Kordyva Oxide Vanish Acceptance | SA are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Kordyva Oxide Vanish Acceptance | SA?
To join, enter client.connect 170.81.87.230:28021 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.