Station XX-14197 · no signal
CalvoTest
Offline 170.253.46.149:6969 checked 15d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,197
- top 66%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 09:03 UTC15d ago | M0.0▲rising | 1 | – | – | running | 0 |
| Fri 9 Oct, 12:11 UTC20d ago | M0.0■steady | 0 | – | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on CalvoTest?
CalvoTest uses a procedural map, which the game generates.
Which settings and rules apply on CalvoTest?
The name of CalvoTest gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on CalvoTest?
CalvoTest is not responding at this moment and is offline, last seen 15 days 10 hours ago.
How does CalvoTest rank against other Rust servers?
Over the last seven days, CalvoTest recorded enough player hours to reach #14,197 worldwide, placing it in the top 66% of all ranked servers.
Server details
How reliably does CalvoTest stay online?
As recorded now, CalvoTest is not reachable, the last contact having been 15 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does CalvoTest run from?
Nothing about a region comes from CalvoTest. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 170.253.46.149:6969.
What build of Rust does CalvoTest use?
Rust network protocol 2634 and build 167781 on Linux is what CalvoTest runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on CalvoTest?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does CalvoTest run its wipes?
On record so far are too few of CalvoTest's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 10 hours is how long the current world has been running.
Tags
What do the server tags on CalvoTest mean?
The game's server browser reads the tags CalvoTest publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does CalvoTest appear?
The Rust Server Trends lists that take in CalvoTest are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto CalvoTest?
Enter client.connect 170.253.46.149:6969 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.