Station XX-16556 · no signal
Cobaltr4 Rust Server | ScalaCube
Offline 170.23.68.195:2760 checked 34d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,556
- top 71%
- Last wipe
- 56d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Cobaltr4 Rust Server | ScalaCube?
Generated by the game, the map on Cobaltr4 Rust Server | ScalaCube is procedural, size 4,000 with seed 996691305. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Cobaltr4 Rust Server | ScalaCube?
The name of Cobaltr4 Rust Server | ScalaCube gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Cobaltr4 Rust Server | ScalaCube right now?
No players are recorded on Cobaltr4 Rust Server | ScalaCube at this moment; it is offline, and the last sighting was 34 days ago.
How does Cobaltr4 Rust Server | ScalaCube rank against other Rust servers?
On player hours for the past week, Cobaltr4 Rust Server | ScalaCube sits at #16,556, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does Cobaltr4 Rust Server | ScalaCube stay online?
Cobaltr4 Rust Server | ScalaCube is down at the moment; the last recorded contact was 34 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Cobaltr4 Rust Server | ScalaCube run from?
Nothing about a region comes from Cobaltr4 Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 170.23.68.195:2760.
What build of Rust does Cobaltr4 Rust Server | ScalaCube use?
On Linux, Cobaltr4 Rust Server | ScalaCube runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Cobaltr4 Rust Server | ScalaCube wipe, and on which days?
The rhythm of Cobaltr4 Rust Server | ScalaCube cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 56 days 6 hours.
Server tags
What do the server tags on Cobaltr4 Rust Server | ScalaCube mean?
Tags published by Cobaltr4 Rust Server | ScalaCube and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Cobaltr4 Rust Server | ScalaCube appear?
The Rust Server Trends lists that take in Cobaltr4 Rust Server | ScalaCube are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Cobaltr4 Rust Server | ScalaCube?
Enter client.connect 170.23.68.195:2760 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.