Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players42,725 Active3,027 Wipes · 3 h89 48 h

Station XX-15338 · recording

Kirby's Dreamland | Raidable Bases + Kits + TP

Online 169.197.24.251:28015 checked 10m ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 19:31 UTC17d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
100/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
125/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Kirby's Dreamland | Raidable Bases + Kits + TP?

Generated by the game, the map on Kirby's Dreamland | Raidable Bases + Kits + TP is procedural, size 4,500 with seed 761302722. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Kirby's Dreamland | Raidable Bases + Kits + TP?

The name of Kirby's Dreamland | Raidable Bases + Kits + TP gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Kirby's Dreamland | Raidable Bases + Kits + TP?

At this moment, Kirby's Dreamland | Raidable Bases + Kits + TP records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does Kirby's Dreamland | Raidable Bases + Kits + TP rank against other Rust servers?

On player hours for the past week, Kirby's Dreamland | Raidable Bases + Kits + TP sits at #15,338, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Kirby's Dreamland | Raidable Bases + Kits + TP stay online?

Right now, you can reach Kirby's Dreamland | Raidable Bases + Kits + TP. Going by the uptime figure it reports, it restarted about 9 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 18 September 2026 is when Rust Server Trends first recorded it.

How well does Kirby's Dreamland | Raidable Bases + Kits + TP perform under load?

The 48-hour average is 61 server fps; 46 is the lowest observed. At its highest, it carried 115,061 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,816 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Kirby's Dreamland | Raidable Bases + Kits + TP hosted?

No region is published by Kirby's Dreamland | Raidable Bases + Kits + TP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 169.197.24.251:28015 is the address it uses.

What build of Rust does Kirby's Dreamland | Raidable Bases + Kits + TP use?

Rust network protocol 2633 and build 164530 on Linux is what Kirby's Dreamland | Raidable Bases + Kits + TP runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Kirby's Dreamland | Raidable Bases + Kits + TP?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Kirby's Dreamland | Raidable Bases + Kits + TP run its wipes?

The rhythm of Kirby's Dreamland | Raidable Bases + Kits + TP cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 17 days 12 hours.

Server tags

What do the server tags on Kirby's Dreamland | Raidable Bases + Kits + TP mean?

The game's server browser reads the tags Kirby's Dreamland | Raidable Bases + Kits + TP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Kirby's Dreamland | Raidable Bases + Kits + TP appear?

These Rust Server Trends lists include Kirby's Dreamland | Raidable Bases + Kits + TP: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Kirby's Dreamland | Raidable Bases + Kits + TP?

Enter client.connect 169.197.24.251:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.