Station XX-12972 · no signal
Speedy's test Server
Offline 169.150.199.175:28015 checked 10d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,972
- top 59%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 14:11 UTC10d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 18:13 UTC12d ago | M0.0■steady | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Speedy's test Server?
Speedy's test Server uses a procedural map, which the game generates.
Which settings and rules apply on Speedy's test Server?
No gather rate appears in the name of Speedy's test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Speedy's test Server right now?
A reading taken now finds Speedy's test Server offline; the most recent activity was 10 days 4 hours ago.
How does Speedy's test Server rank against other Rust servers?
The last seven days of player hours place Speedy's test Server at #12,972, in the top 59% of all ranked servers.
Server details
How reliably does Speedy's test Server stay online?
As recorded now, Speedy's test Server is not reachable, the last contact having been 10 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Speedy's test Server hosted?
A region is not published by Speedy's test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 169.150.199.175:28015.
Which Rust version is Speedy's test Server running?
On Windows, Speedy's test Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Speedy's test Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does Speedy's test Server wipe, and on which days?
The rhythm of Speedy's test Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 4 hours is how long the current world has been running.
Server tags
What do the server tags on Speedy's test Server mean?
These are the tags Speedy's test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Speedy's test Server appear?
You will find Speedy's test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Speedy's test Server?
Enter client.connect 169.150.199.175:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.