Station XX-15300 · no signal
Steel Haven PvP | Skill Tree | Events
Offline 168.119.137.106:28025 checked 10d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,300
- top 69%
- Last wipe
- 56d ago
- biweekly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Steel Haven PvP | Skill Tree | Events?
Steel Haven PvP | Skill Tree | Events runs a procedural map of size 4,300 with seed 648255, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Steel Haven PvP | Skill Tree | Events?
You will find no gather rate in the name of Steel Haven PvP | Skill Tree | Events. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Steel Haven PvP | Skill Tree | Events?
No players are recorded on Steel Haven PvP | Skill Tree | Events at this moment; it is offline, and the last sighting was 10 days 19 hours ago.
How does Steel Haven PvP | Skill Tree | Events rank against other Rust servers?
On player hours for the past week, Steel Haven PvP | Skill Tree | Events sits at #15,300, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Steel Haven PvP | Skill Tree | Events stay online?
Steel Haven PvP | Skill Tree | Events is down at the moment; the last recorded contact was 10 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 5 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Steel Haven PvP | Skill Tree | Events hosted?
Nothing about a region comes from Steel Haven PvP | Skill Tree | Events. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.119.137.106:28025 is the address it uses.
Which Rust version is Steel Haven PvP | Skill Tree | Events running?
Steel Haven PvP | Skill Tree | Events is running Rust network protocol 2633 and build 162929 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Steel Haven PvP | Skill Tree | Events wipe, and on which days?
An estimate from the force wipe gives Steel Haven PvP | Skill Tree | Events's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 56 days 8 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on Steel Haven PvP | Skill Tree | Events mean?
These are the tags Steel Haven PvP | Skill Tree | Events publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Steel Haven PvP | Skill Tree | Events appear?
These Rust Server Trends lists include Steel Haven PvP | Skill Tree | Events: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto Steel Haven PvP | Skill Tree | Events?
You can connect by pressing F1 in Rust and typing client.connect 168.119.137.106:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
