Station XX-15988 · no signal
The Call of Cthulhu
Offline 168.119.137.106:28015 checked 24d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,988
- top 71%
- Last wipe
- 83d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Call of Cthulhu?
The Call of Cthulhu runs a procedural map of size 4,500 with seed 539648797, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on The Call of Cthulhu?
You will find no gather rate in the name of The Call of Cthulhu. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on The Call of Cthulhu right now?
A reading taken now finds The Call of Cthulhu offline; the most recent activity was 24 days 17 hours ago.
How does The Call of Cthulhu rank against other Rust servers?
The last seven days of player hours place The Call of Cthulhu at #15,988, in the top 71% of all ranked servers.
Server details
How reliably does The Call of Cthulhu stay online?
As recorded now, The Call of Cthulhu is not reachable, the last contact having been 24 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does The Call of Cthulhu run from?
Nothing about a region comes from The Call of Cthulhu. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 168.119.137.106:28015.
Which Rust version is The Call of Cthulhu running?
The Call of Cthulhu is running Rust network protocol 2632 and build 160450 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does The Call of Cthulhu run its wipes?
On record so far are too few of The Call of Cthulhu's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 83 days 13 hours.
Server tags
What do the server tags on The Call of Cthulhu mean?
These are the tags The Call of Cthulhu publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Call of Cthulhu appear?
You will find The Call of Cthulhu on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to The Call of Cthulhu?
To join, enter client.connect 168.119.137.106:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.