Station XX-15264 · recording
FriendlyRust
Online 168.100.163.139:28115 checked 10m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,264
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 31.9 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 07:04 UTC5d ago | M0.0■steady | 0 | – | running | 0 | |
| Tue 22 Sep, 10:40 UTC37d ago | M0.0■steady | 0 | – | 31.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on FriendlyRust?
Generated by the game, the map on FriendlyRust is procedural, size 4,050 with seed 79314524. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on FriendlyRust?
No gather rate appears in the name of FriendlyRust. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on FriendlyRust?
At this moment, FriendlyRust records 0 players across 40 slots. The seven-day average for this server is 0 players.
How does FriendlyRust rank against other Rust servers?
The last seven days of player hours place FriendlyRust at #15,264, in the top 69% of all ranked servers.
Server facts
How reliably does FriendlyRust stay online?
FriendlyRust is up at the moment. The uptime it reports puts its last restart about 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does FriendlyRust hold a steady tick rate?
Across the last 48 hours it averaged 5 server fps, with a floor of 5. The world held up to 92,917 entities at its peak, buildings and deployables included. It reached a ceiling of 3,946 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does FriendlyRust run from?
No region is published by FriendlyRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 168.100.163.139:28115.
What build of Rust does FriendlyRust use?
FriendlyRust is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on FriendlyRust?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does FriendlyRust wipe, and on which days?
On record so far are too few of FriendlyRust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 20 hours.
Server tags
What do the server tags on FriendlyRust mean?
These are the tags FriendlyRust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FriendlyRust appear?
The Rust Server Trends lists that take in FriendlyRust are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto FriendlyRust?
To join, enter client.connect 168.100.163.139:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.