Station XX-14625 · no signal
Live Map Preview | Quad
Offline 168.100.162.92:29015 checked 24d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,625
- top 65%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 13:01 UTC27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 05:01 UTC27d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Wed 30 Sep, 21:01 UTC28d ago | M0.0■steady | 1 | – | 0.3 days | 1 | |
| Wed 30 Sep, 13:01 UTC28d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Wed 30 Sep, 05:01 UTC28d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Live Map Preview | Quad?
Generated by the game, the map on Live Map Preview | Quad is procedural, size 4,000 with seed 1699589170. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on Live Map Preview | Quad?
No gather rate appears in the name of Live Map Preview | Quad. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Live Map Preview | Quad?
A reading taken now finds Live Map Preview | Quad offline; the most recent activity was 24 days 5 hours ago.
How does Live Map Preview | Quad rank against other Rust servers?
Over the last seven days, Live Map Preview | Quad recorded enough player hours to reach #14,625 worldwide, placing it in the top 65% of all ranked servers.
Server facts
How reliably does Live Map Preview | Quad stay online?
No contact with Live Map Preview | Quad right now, and the last recorded contact was 24 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 29 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Live Map Preview | Quad hosted?
A region is not published by Live Map Preview | Quad. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 168.100.162.92:29015 is the address it uses.
Which Rust version is Live Map Preview | Quad running?
Live Map Preview | Quad is running Rust network protocol 2634 and build 166655 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Live Map Preview | Quad?
1 players, on average, was the busiest crowd at its recent wipes. 13 hours into the latest wipe, the crowd reached its peak.
On what timetable does Live Map Preview | Quad run its wipes?
No next wipe can be predicted for Live Map Preview | Quad, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 13 hours is how long the current world has been running.
Tags
What do the server tags on Live Map Preview | Quad mean?
The game's server browser reads the tags Live Map Preview | Quad publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Live Map Preview | Quad appear?
These Rust Server Trends lists include Live Map Preview | Quad: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Live Map Preview | Quad?
You can connect by pressing F1 in Rust and typing client.connect 168.100.162.92:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/GyWgwdnY6g.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.