Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players91,985 Active3,812 Wipes · 3 h459 48 h

Station XX-9082 · no signal

Sharts testing

Offline 168.100.162.21:30015 checked 1d ago

moddedoxide
Connect
Players now
1/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 2
Rank
#9,082
top 41%
No wipes
resets
14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-9082 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 21:27 UTC1d ago – – – – – 0
Mon 26 Oct, 23:01 UTC2d ago – – – – – 2
Sun 25 Oct, 22:34 UTC3d ago – – – – – 0
Sun 25 Oct, 22:21 UTC3d ago – – – – – 1
Sat 24 Oct, 00:56 UTC5d ago – – – – – 0
Fri 23 Oct, 23:19 UTC5d ago – – – – – 1
Fri 23 Oct, 23:05 UTC5d ago – – – – – 1
Fri 23 Oct, 22:47 UTC5d ago – – – – – 1
Fri 23 Oct, 22:41 UTC5d ago – – – – – 0
Fri 23 Oct, 22:18 UTC5d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 115 on average
148/ 300
Pickle Rust EU Monthly EU · no group limit · 50 on average
47/ 100
RaidLab groups of 8+ · 34 on average
0/ 50
EU Hub 01 EU · groups of 1000+ · 23 on average
0/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
1/ 300
Warriors groups of 8+ · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Sharts testing?

Sharts testing runs a procedural map of size 1,500 with seed 47856, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on Sharts testing?

The name of Sharts testing gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Sharts testing?

A reading taken now finds Sharts testing offline; the most recent activity was 47 hours ago. The seven-day average is 0 players, with a peak of 2.

How does Sharts testing rank against other Rust servers?

On player hours for the past week, Sharts testing sits at #9,082, which puts it inside the top 41% of every ranked server.

Server facts

How reliably does Sharts testing stay online?

As recorded now, Sharts testing is not reachable, the last contact having been 47 hours ago. 39 of 168 hours in the last 7 full days were up time, 23% of the total. 16 September 2026 is when Rust Server Trends first recorded it.

Which region does Sharts testing run from?

No region is published by Sharts testing. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 168.100.162.21:30015.

Which Rust version is Sharts testing running?

On Linux, Sharts testing runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Sharts testing wipe, and on which days?

No wipe schedule is kept by Sharts testing, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on Sharts testing mean?

The game's server browser reads the tags Sharts testing publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Sharts testing appear?

You will find Sharts testing on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to Sharts testing?

Enter client.connect 168.100.162.21:30015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.