Station XX-15323 · recording
A Rust Server Phoenix
Online 168.100.161.9:28029 checked 12m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 04:02 UTC27d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 27 Sep, 06:56 UTC32d ago | M0.0▲rising | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Rust Server Phoenix?
The procedural map on A Rust Server Phoenix is size 4,750 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on A Rust Server Phoenix?
You will find no gather rate in the name of A Rust Server Phoenix. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on A Rust Server Phoenix?
0 of the 10 slots on A Rust Server Phoenix are filled right now. Averaged across the last seven days, the population was 0 players.
How does A Rust Server Phoenix rank against other Rust servers?
The last seven days of player hours place A Rust Server Phoenix at #15,323, in the top 69% of all ranked servers.
Operator and location
How reliably does A Rust Server Phoenix stay online?
A Rust Server Phoenix is up at the moment. Its reported uptime points to a restart about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does A Rust Server Phoenix hold a steady tick rate?
Across the last 48 hours it averaged 92 server fps, with a floor of 26. Buildings, deployables and all the rest of the world's entities brought it to a high of 122,430. It reached a ceiling of 3,135 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is A Rust Server Phoenix hosted?
Nothing about a region comes from A Rust Server Phoenix. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 168.100.161.9:28029.
What build of Rust does A Rust Server Phoenix use?
On Linux, A Rust Server Phoenix runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on A Rust Server Phoenix?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does A Rust Server Phoenix wipe, and on which days?
On record so far are too few of A Rust Server Phoenix's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on A Rust Server Phoenix mean?
The game's server browser reads the tags A Rust Server Phoenix publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does A Rust Server Phoenix appear?
You will find A Rust Server Phoenix on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to A Rust Server Phoenix?
You can connect by pressing F1 in Rust and typing client.connect 168.100.161.9:28029 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.