Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h139 48 h

Station EU-10528 · no signal

⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)

Offline EU 168.100.161.95:28045 checked 3d ago

2x quad weekly wipes moddedcarbon
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 2
Rank
#10,528
top 47% · #2305 in EU
Last wipe
6d ago
weekly schedule
Next wipe
13h
Wed 28 Oct, 14:02 UTC
Seismic record · station EU-10528 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 47% of all ranked servers, top 79% in EU, and #510 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 14:02 UTC, in 13h. Every Wednesday and Sunday at 14:02 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1.5

Coming wipes

  1. 13hWed 28 Oct, 14:02 UTC
  2. 4d 13hSun 1 Nov, 14:02 UTC
  3. 7d 13hWed 4 Nov, 14:02 UTC
  4. 8d 18hThu 5 Nov, 19:00 UTCFW
  5. 11d 13hSun 8 Nov, 14:02 UTC
  6. 14d 13hWed 11 Nov, 14:02 UTC
  7. 18d 13hSun 15 Nov, 14:02 UTC
  8. 21d 13hWed 18 Nov, 14:02 UTC

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 14:02 UTC6d ago M0.0steady 0 – running 0
Sun 18 Oct, 14:02 UTC9d ago M0.5rising 3 halved by day 1 3 days 0
Wed 14 Oct, 14:02 UTC13d ago M0.3rising 2 held half 4 days 0
Sun 11 Oct, 14:02 UTC16d ago M0.0steady 0 – 3 days 0
Wed 7 Oct, 14:02 UTC20d ago M0.3rising 2 halved by day 2 4 days 0
Sun 4 Oct, 14:02 UTC23d ago M0.0rising 1 held half 3 days 0
Thu 1 Oct, 17:55 UTC FW26d ago M0.6rising 4 held half 2.8 days 0
Sun 27 Sep, 14:02 UTC30d ago M0.0steady 0 – 4.2 days 0
Wed 23 Sep, 14:02 UTC34d ago M0.0steady 0 – 4 days 0
Sun 20 Sep, 14:02 UTC37d ago M0.0rising 1 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 207 on average
288/ 350
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad EU · quad · 2x · weekly · 24 on average
0/ 150
Bestrust Solo/Duo/Trio/Quad 2x #2 | JUST FULLWIPED 27.10 10/27 EU · quad · 2x · weekly · 6 on average
0/ 200
[PL/EU] Miodkowo • MAX 4 • X2 EU · quad · 2x · weekly · 5 on average
4/ 100
Bestrust Solo/Duo/Trio/Quad 2x #3 | JUST FULLWIPED 26.10 10/26 EU · quad · 2x · weekly · 5 on average
1/ 200
NORDICRUST.EU 2X|Solo/Duo/Trio/Quad|RaidProtection|22-10-2026 EU · quad · 2x · weekly · 3 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

The procedural map on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) is size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Wiped 3 days ago.

Which settings and rules apply on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

Its name points to a gather rate of 2x on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED). The limit for a group is 4 players (quad). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

A reading taken now finds ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) offline; the most recent activity was 3 days 4 hours ago. The seven-day average is 0 players, with a peak of 2.

How does ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) rank against other Rust servers?

The last seven days of player hours place ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) at #10,528, in the top 47% of all ranked servers and #2,305 in Europe. The ranking for quad puts it at #510.

Server facts

How reliably does ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) stay online?

As recorded now, ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) is not reachable, the last contact having been 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 90, or 54% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) run from?

With its EU tag, ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 168.100.161.95:28045.

What build of Rust does ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) use?

On Linux, ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

How often does ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) wipe, and on which days?

The wipe rhythm at ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) is every Wednesday and Sunday at 14:02 UTC. Wednesday 28 October at 14:02 UTC is when its next wipe is due. It has run its current world for 6 days 10 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) mean?

Tags published by ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp250 (Max players): The server has 250 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) appear?

You will find ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Who is behind ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

Both ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) and 29 other servers we track publish a icefuse.net hostname, so the same operator most likely runs them.

Connecting

How do you connect to ⦿ ICEFUSE EU 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

Enter client.connect 168.100.161.95:28045 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://icefuse.com/.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust.
mp250
Max players The server has 250 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.