Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station XX-16966 · no signal

CSL Scrim - Gobi

Offline 168.100.161.27:28400 checked 31d ago

moddedoxide
Connect
Players now
0/ 64
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,966
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16966 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
94/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
153/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
63/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
185/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on CSL Scrim - Gobi?

You will find no gather rate in the name of CSL Scrim - Gobi. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on CSL Scrim - Gobi right now?

CSL Scrim - Gobi is not responding at this moment and is offline, last seen 31 days 2 hours ago.

How does CSL Scrim - Gobi rank against other Rust servers?

The last seven days of player hours place CSL Scrim - Gobi at #16,966, in the top 71% of all ranked servers.

Server details

How reliably does CSL Scrim - Gobi stay online?

No contact with CSL Scrim - Gobi right now, and the last recorded contact was 31 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does CSL Scrim - Gobi run from?

Nothing about a region comes from CSL Scrim - Gobi. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 168.100.161.27:28400 is the address it uses.

What build of Rust does CSL Scrim - Gobi use?

Rust network protocol 2633 and build 165217 on Linux is what CSL Scrim - Gobi runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does CSL Scrim - Gobi wipe, and on which days?

On record so far are too few of CSL Scrim - Gobi's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 5 hours.

Tags

What do the server tags on CSL Scrim - Gobi mean?

These are the tags CSL Scrim - Gobi publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp64 (Max players): The server has 64 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CSL Scrim - Gobi appear?

You will find CSL Scrim - Gobi on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to CSL Scrim - Gobi?

Enter client.connect 168.100.161.27:28400 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp64
Max players The server has 64 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.