Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players90,952 Active3,739 Wipes · 3 h423 48 h

Station XX-16966 · no signal

CSL Scrim - BF

Offline 168.100.161.27:28200 checked 31d ago

moddedoxide
Connect
Players now
0/ 64
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,966
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16966 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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62/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
112/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
36/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on CSL Scrim - BF?

No gather rate appears in the name of CSL Scrim - BF. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on CSL Scrim - BF right now?

No players are recorded on CSL Scrim - BF at this moment; it is offline, and the last sighting was 31 days 3 hours ago.

How does CSL Scrim - BF rank against other Rust servers?

Over the last seven days, CSL Scrim - BF recorded enough player hours to reach #16,966 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does CSL Scrim - BF stay online?

No contact with CSL Scrim - BF right now, and the last recorded contact was 31 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does CSL Scrim - BF run from?

Nothing about a region comes from CSL Scrim - BF. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.161.27:28200 is the address it uses.

What build of Rust does CSL Scrim - BF use?

CSL Scrim - BF is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does CSL Scrim - BF wipe, and on which days?

On record so far are too few of CSL Scrim - BF's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 33 days 6 hours.

Server tags

What do the server tags on CSL Scrim - BF mean?

The game's server browser reads the tags CSL Scrim - BF publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp64 (Max players): The server has 64 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CSL Scrim - BF appear?

The Rust Server Trends lists that take in CSL Scrim - BF are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to CSL Scrim - BF?

Enter client.connect 168.100.161.27:28200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp64
Max players The server has 64 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.