Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station NA-4411 · recording

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++

Online NA 168.100.160.43:28022 checked 8m ago

2x biweekly wipes moddedoxide
Connect
Players now
0/ 250
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 5
Rank
#4,411
top 20% · #744 in NA
Last wipe
14d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 250 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 04:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 5

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 18:10 UTC
  3. 34d 22hThu 3 Dec, 19:00 UTCFW
  4. 41d 21hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:10 UTC14d ago M0.3rising 4 – running 2
Thu 1 Oct, 18:15 UTC FW28d ago M0.3rising 4 held half 14 days 2
Thu 17 Sep, 18:15 UTC42d ago M0.0rising 2 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 10 on average
23/ 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! NA · groups of 8+ · 2x · biweekly · 3 on average
5/ 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average
2/ 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 380 on average
161/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 158 on average
99/ 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
203/ 185
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Generated by the game, the map on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is procedural, size 4,000 with seed 603343971. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Its name points to a gather rate of 2x on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. The group limit is 99 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ right now?

At this moment, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ records 0 players across 250 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 5. The busiest point in the last 48 hours came at 02:00 UTC, averaging 4 players.

How does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ rank against other Rust servers?

For player hours across the last seven days, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ takes #4,411 overall and #744 in North America, inside the top 20% of all ranked servers.

Server details

How reliably does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ stay online?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is up at the moment. Its reported uptime points to a restart about 9 hours ago. It was up 94% of the time across the last 7 full days: 158 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 93,777 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,572 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ hosted?

In North America C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.160.43:28022.

Which Rust version is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ running?

Rust network protocol 2635 and build 168909 on Linux is what C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

3 players, on average, was the busiest crowd at its recent wipes. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ wipe, and on which days?

The wipe rhythm at C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is every 4 weeks on Thursday at 18:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 14 days 2 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ mean?

The game's server browser reads the tags C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts99 (Group limit): Each team can hold up to 99; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ appear?

These Rust Server Trends lists include C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Connecting

How do you connect to C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

To join, enter client.connect 168.100.160.43:28022 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://c4-you-later.paynow.store/.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slots: 250.
ts99
Group limit Each team can hold up to 99.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.