Station XX-15323 · recording
[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 3h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC16d ago | M0.0▲rising | 2 | – | running | 1 | |
| Thu 8 Oct, 20:30 UTC19d ago | M0.5▲rising | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US|EU] Public Solo/Duo Server?
[US|EU] Public Solo/Duo Server runs a procedural map of size 2,800 with seed 346781, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US|EU] Public Solo/Duo Server?
No gather rate appears in the name of [US|EU] Public Solo/Duo Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [US|EU] Public Solo/Duo Server?
A reading taken now shows 0 players on [US|EU] Public Solo/Duo Server, which has 50 slots. The seven-day average for this server is 0 players.
How does [US|EU] Public Solo/Duo Server rank against other Rust servers?
On player hours for the past week, [US|EU] Public Solo/Duo Server sits at #15,323, which puts it inside the top 69% of every ranked server.
Server details
How reliably does [US|EU] Public Solo/Duo Server stay online?
[US|EU] Public Solo/Duo Server is up at the moment. Its reported uptime points to a restart about 16 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
How well does [US|EU] Public Solo/Duo Server perform under load?
Its average server fps over the last 48 hours was 111, and it never dropped below 96. At its highest, it carried 40,926 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,154 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [US|EU] Public Solo/Duo Server run from?
The name of [US|EU] Public Solo/Duo Server points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 167.160.89.85:28015 is the address it uses.
What build of Rust does [US|EU] Public Solo/Duo Server use?
Rust network protocol 2634 and build 167398 on Windows is what [US|EU] Public Solo/Duo Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [US|EU] Public Solo/Duo Server?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does [US|EU] Public Solo/Duo Server wipe, and on which days?
Too few wipes of [US|EU] Public Solo/Duo Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 19 hours.
Server tags
What do the server tags on [US|EU] Public Solo/Duo Server mean?
Tags published by [US|EU] Public Solo/Duo Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US|EU] Public Solo/Duo Server appear?
You will find [US|EU] Public Solo/Duo Server on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto [US|EU] Public Solo/Duo Server?
Enter client.connect 167.160.89.85:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.