Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h74 48 h

Station NA-15426 · recording

Lonely Island | US

Online NA 167.160.89.82:28015 checked 1h ago

quad monthly wipes moddedoxidepremium
Connect
Players now
0/ 70
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,426
top 69% · #1534 in NA
Last wipe
23d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 70 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap
0.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC23d ago M0.0rising 1 – running 0
Sun 4 Oct, 03:27 UTC24d ago M0.0rising 1 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree NA · quad · monthly · 1 on average
0/ 75
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 13 on average
9/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
2/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
2/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 239 on average
146/ 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 140 on average
87/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Lonely Island | US?

Lonely Island | US runs a procedural map of size 4,000 with seed 183440087, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Lonely Island | US?

No gather rate appears in the name of Lonely Island | US. You can have up to 4 players in a group (quad). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Lonely Island | US?

A reading taken now shows 0 players on Lonely Island | US, which has 70 slots. Averaged across the last seven days, the population was 0 players.

How does Lonely Island | US rank against other Rust servers?

For player hours across the last seven days, Lonely Island | US takes #15,426 overall and #1,534 in North America, inside the top 69% of all ranked servers. Within quad, it places #630.

Server details

How reliably does Lonely Island | US stay online?

Right now, you can reach Lonely Island | US. The uptime it reports puts its last restart about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Lonely Island | US perform under load?

The 48-hour average is 106 server fps; 86 is the lowest observed. At its highest, it carried 93,056 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,302 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Lonely Island | US hosted?

In North America Lonely Island | US lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 167.160.89.82:28015.

What build of Rust does Lonely Island | US use?

On Windows, Lonely Island | US runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Lonely Island | US?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Lonely Island | US wipe, and on which days?

The force wipe is the only wipe Lonely Island | US takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 23 days 21 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Lonely Island | US mean?

The game's server browser reads the tags Lonely Island | US publishes: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): The server has 70 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Lonely Island | US appear?

The Rust Server Trends lists that take in Lonely Island | US are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How to join

What steps get you onto Lonely Island | US?

To join, enter client.connect 167.160.89.82:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join. For the website, go to https://discord.com/invite/qkQhTTqRbN.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,^q,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players The server has 70 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.