Station XX-15193 · no signal
[SPIKE] Nexus CH4
Offline 167.148.181.195:28145 checked 11d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,193
- top 70%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [SPIKE] Nexus CH4?
A procedural map runs on [SPIKE] Nexus CH4, generated by the game.
Which settings and rules apply on [SPIKE] Nexus CH4?
No gather rate appears in the name of [SPIKE] Nexus CH4. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on [SPIKE] Nexus CH4 right now?
[SPIKE] Nexus CH4 is not responding at this moment and is offline, last seen 11 days 2 hours ago.
How does [SPIKE] Nexus CH4 rank against other Rust servers?
Over the last seven days, [SPIKE] Nexus CH4 recorded enough player hours to reach #15,193 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does [SPIKE] Nexus CH4 stay online?
No contact with [SPIKE] Nexus CH4 right now, and the last recorded contact was 11 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 17 October 2026 is when Rust Server Trends first recorded it.
Which region does [SPIKE] Nexus CH4 run from?
No region is published by [SPIKE] Nexus CH4. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 167.148.181.195:28145 is the address it uses.
What build of Rust does [SPIKE] Nexus CH4 use?
[SPIKE] Nexus CH4 is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does [SPIKE] Nexus CH4 run its wipes?
On record so far are too few of [SPIKE] Nexus CH4's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 2 hours is how long the current world has been running.
Tags
What do the server tags on [SPIKE] Nexus CH4 mean?
Tags published by [SPIKE] Nexus CH4 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SPIKE] Nexus CH4 appear?
You will find [SPIKE] Nexus CH4 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to [SPIKE] Nexus CH4?
Enter client.connect 167.148.181.195:28145 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.