Station XX-15253 · no signal
NKNK1
Offline 167.148.181.195:28015 checked 9d ago
- Players now
- 0/ 400
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,253
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 400 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on NKNK1?
Generated by the game, the map on NKNK1 is procedural, size 1,500 with seed 424242. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on NKNK1?
The name of NKNK1 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on NKNK1?
NKNK1 is not responding at this moment and is offline, last seen 9 days 3 hours ago.
How does NKNK1 rank against other Rust servers?
On player hours for the past week, NKNK1 sits at #15,253, which puts it inside the top 69% of every ranked server.
Server details
How reliably does NKNK1 stay online?
No contact with NKNK1 right now, and the last recorded contact was 9 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 17 October 2026 is when Rust Server Trends first recorded it.
Where in the world is NKNK1 hosted?
A region is not published by NKNK1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 167.148.181.195:28015 is the address it uses.
Which Rust version is NKNK1 running?
NKNK1 is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does NKNK1 wipe, and on which days?
Too few wipes of NKNK1 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on NKNK1 mean?
The game's server browser reads the tags NKNK1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NKNK1 appear?
You will find NKNK1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto NKNK1?
To join, enter client.connect 167.148.181.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.