Station XX-16084 · no signal
A Rust Staging Server
Offline 167.114.208.141:28015 checked 26d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,084
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Rust Staging Server?
Generated by the game, the map on A Rust Staging Server is procedural, size 3,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Wiped - 4 Hours ago.
Which settings and rules apply on A Rust Staging Server?
You will find no gather rate in the name of A Rust Staging Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on A Rust Staging Server?
A Rust Staging Server is not responding at this moment and is offline, last seen 26 days 2 hours ago.
How does A Rust Staging Server rank against other Rust servers?
The last seven days of player hours place A Rust Staging Server at #16,084, in the top 69% of all ranked servers.
Server facts
How reliably does A Rust Staging Server stay online?
No contact with A Rust Staging Server right now, and the last recorded contact was 26 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
Which region does A Rust Staging Server run from?
A region is not published by A Rust Staging Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 167.114.208.141:28015 is the address it uses.
What build of Rust does A Rust Staging Server use?
Rust network protocol 2634 and build 166493 on Linux is what A Rust Staging Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does A Rust Staging Server wipe, and on which days?
Too few wipes of A Rust Staging Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 6 hours.
Tags
What do the server tags on A Rust Staging Server mean?
The game's server browser reads the tags A Rust Staging Server publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does A Rust Staging Server appear?
These Rust Server Trends lists include A Rust Staging Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to A Rust Staging Server?
Enter client.connect 167.114.208.141:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.