Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players69,961 Active3,675 Wipes · 3 h123 48 h

Station NA-15348 · recording

Hillside Exiles | Lobby

Online NA 167.114.158.11:28045 checked 10m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,348
top 69% · #1525 in NA
Last wipe
27d ago
no schedule published
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
31/ 200
22/ 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average
13/ 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 7 on average
10/ 100
1116/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 215 on average
214/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Hillside Exiles | Lobby?

Hillside Exiles | Lobby runs a procedural map of size 1,000 with seed 2126893042, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on Hillside Exiles | Lobby?

No gather rate appears in the name of Hillside Exiles | Lobby. Groups hold up to 8 players, which is the default for the game. In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Hillside Exiles | Lobby?

0 of the 50 slots on Hillside Exiles | Lobby are filled right now. The population averaged 0 players over the past week.

How does Hillside Exiles | Lobby rank against other Rust servers?

The last seven days of player hours place Hillside Exiles | Lobby at #15,348, in the top 69% of all ranked servers and #1,525 in North America.

Server facts

How reliably does Hillside Exiles | Lobby stay online?

Hillside Exiles | Lobby is up at the moment. Its reported uptime points to a restart about 6 days ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Hillside Exiles | Lobby perform under load?

The 48-hour average is 240 server fps; 238 is the lowest observed. The world held up to 211 entities at its peak, buildings and deployables included. Memory use peaked at 628 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Hillside Exiles | Lobby run from?

The NA tag is how Hillside Exiles | Lobby lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 167.114.158.11:28045.

What build of Rust does Hillside Exiles | Lobby use?

On Linux, Hillside Exiles | Lobby runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Hillside Exiles | Lobby?

On average, the busiest point of its recent wipes drew 1 players. 4 hours into the latest wipe, the crowd reached its peak.

On what timetable does Hillside Exiles | Lobby run its wipes?

Once a month Hillside Exiles | Lobby wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 2 hours.

Server tags

What do the server tags on Hillside Exiles | Lobby mean?

The game's server browser reads the tags Hillside Exiles | Lobby publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hillside Exiles | Lobby appear?

These Rust Server Trends lists include Hillside Exiles | Lobby: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Hillside Exiles | Lobby?

To join, enter client.connect 167.114.158.11:28045 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://hillsiderust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.