Station NA-14765 · no signal
Always Rainy | LOCAL TEST | EAC OFF
Offline NA 166.70.20.151:28015 checked 11d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,765
- top 68% · #1517 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Always Rainy | LOCAL TEST | EAC OFF?
Always Rainy | LOCAL TEST | EAC OFF uses a procedural map, which the game generates.
Which settings and rules apply on Always Rainy | LOCAL TEST | EAC OFF?
You will find no gather rate in the name of Always Rainy | LOCAL TEST | EAC OFF. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on Always Rainy | LOCAL TEST | EAC OFF?
No players are recorded on Always Rainy | LOCAL TEST | EAC OFF at this moment; it is offline, and the last sighting was 11 days 17 hours ago.
How does Always Rainy | LOCAL TEST | EAC OFF rank against other Rust servers?
Always Rainy | LOCAL TEST | EAC OFF is #1,517 in North America and #14,765 worldwide on the past week's player hours, within the top 68% of ranked servers.
Server details
How reliably does Always Rainy | LOCAL TEST | EAC OFF stay online?
No contact with Always Rainy | LOCAL TEST | EAC OFF right now, and the last recorded contact was 11 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Always Rainy | LOCAL TEST | EAC OFF hosted?
In North America Always Rainy | LOCAL TEST | EAC OFF lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 166.70.20.151:28015 is the address it uses.
What build of Rust does Always Rainy | LOCAL TEST | EAC OFF use?
Rust network protocol 2634 and build 167781 on Linux is what Always Rainy | LOCAL TEST | EAC OFF runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Always Rainy | LOCAL TEST | EAC OFF run its wipes?
An estimate from the force wipe gives Always Rainy | LOCAL TEST | EAC OFF's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 3 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Always Rainy | LOCAL TEST | EAC OFF mean?
These are the tags Always Rainy | LOCAL TEST | EAC OFF publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser; sc1 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Always Rainy | LOCAL TEST | EAC OFF appear?
These Rust Server Trends lists include Always Rainy | LOCAL TEST | EAC OFF: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Always Rainy | LOCAL TEST | EAC OFF?
You can connect by pressing F1 in Rust and typing client.connect 166.70.20.151:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.