Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station XX-15375 · no signal

MUST WINTER : OUTLAW

Offline 165.140.22.62:28015 checked 15d ago

moddedcarbon
Connect
Players now
0/ 170
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,375
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15375 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 170 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct12 Oct15 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
7/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average
15/ 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
5/ 200
Rustico 3 groups of 5 · 9 on average
16/ 100
SGRust@Mint groups of 6 · 1 on average
2/ 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MUST WINTER : OUTLAW?

The map on MUST WINTER : OUTLAW is procedural, produced by the game.

Which settings and rules apply on MUST WINTER : OUTLAW?

You will find no gather rate in the name of MUST WINTER : OUTLAW. 7 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on MUST WINTER : OUTLAW?

A reading taken now finds MUST WINTER : OUTLAW offline; the most recent activity was 15 days 18 hours ago.

How does MUST WINTER : OUTLAW rank against other Rust servers?

Over the last seven days, MUST WINTER : OUTLAW recorded enough player hours to reach #15,375 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does MUST WINTER : OUTLAW stay online?

As recorded now, MUST WINTER : OUTLAW is not reachable, the last contact having been 15 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

Where in the world is MUST WINTER : OUTLAW hosted?

No region is published by MUST WINTER : OUTLAW. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 165.140.22.62:28015 is the address it uses.

Which Rust version is MUST WINTER : OUTLAW running?

On Windows, MUST WINTER : OUTLAW runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does MUST WINTER : OUTLAW wipe, and on which days?

The rhythm of MUST WINTER : OUTLAW cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 2 hours.

Lists and tags

What do the server tags on MUST WINTER : OUTLAW mean?

These are the tags MUST WINTER : OUTLAW publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp170 (Max players): The server has 170 slots; ts7 (Group limit): Each team can hold up to 7; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MUST WINTER : OUTLAW appear?

The Rust Server Trends lists that take in MUST WINTER : OUTLAW are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to MUST WINTER : OUTLAW?

To join, enter client.connect 165.140.22.62:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp170,ptrak,$r?,v2634,gmrust,cs166652,ts7,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp170
Max players The server has 170 slots.
ts7
Group limit Each team can hold up to 7.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.