Station XX-15375 · no signal
MUST WINTER : OUTLAW
Offline 165.140.22.62:28015 checked 15d ago
- Players now
- 0/ 170
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,375
- top 71%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 170 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MUST WINTER : OUTLAW?
The map on MUST WINTER : OUTLAW is procedural, produced by the game.
Which settings and rules apply on MUST WINTER : OUTLAW?
You will find no gather rate in the name of MUST WINTER : OUTLAW. 7 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on MUST WINTER : OUTLAW?
A reading taken now finds MUST WINTER : OUTLAW offline; the most recent activity was 15 days 18 hours ago.
How does MUST WINTER : OUTLAW rank against other Rust servers?
Over the last seven days, MUST WINTER : OUTLAW recorded enough player hours to reach #15,375 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does MUST WINTER : OUTLAW stay online?
As recorded now, MUST WINTER : OUTLAW is not reachable, the last contact having been 15 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Where in the world is MUST WINTER : OUTLAW hosted?
No region is published by MUST WINTER : OUTLAW. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 165.140.22.62:28015 is the address it uses.
Which Rust version is MUST WINTER : OUTLAW running?
On Windows, MUST WINTER : OUTLAW runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does MUST WINTER : OUTLAW wipe, and on which days?
The rhythm of MUST WINTER : OUTLAW cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 2 hours.
Lists and tags
What do the server tags on MUST WINTER : OUTLAW mean?
These are the tags MUST WINTER : OUTLAW publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp170 (Max players): The server has 170 slots; ts7 (Group limit): Each team can hold up to 7; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MUST WINTER : OUTLAW appear?
The Rust Server Trends lists that take in MUST WINTER : OUTLAW are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to MUST WINTER : OUTLAW?
To join, enter client.connect 165.140.22.62:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.