Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players93,847 Active3,878 Wipes · 3 h391 48 h

Station NA-15491 · no signal

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad

Offline NA 164.152.122.96:28025 checked 37d ago

1.5x quad weekly wipes vanillamoddedoxidepremium
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69% · #1586 in NA
Last wipe
38d ago
weekly schedule
Next wipe
3d 9h
Mon 2 Nov, 01:01 UTC
Seismic record · station NA-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 81% in NA, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:01 UTC, in 3d 9h. Its weekly schedule tag · low confidence

usual gap
0.9 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 3d 9hMon 2 Nov, 01:01 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 10d 9hMon 9 Nov, 01:01 UTC
  4. 17d 9hMon 16 Nov, 01:01 UTC
  5. 24d 9hMon 23 Nov, 01:01 UTC
  6. 31d 9hMon 30 Nov, 01:01 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 38d 9hMon 7 Dec, 01:01 UTC

The first 48 hours of its last wipes

Mon 21 SepSat 19 SepFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 21 Sep, 01:01 UTC38d ago M0.0rising 1 – running 0
Sat 19 Sep, 04:46 UTC40d ago M0.3rising 2 – 1.8 days 0
Fri 18 Sep, 08:47 UTC41d ago M0.0rising 2 – 0.8 days 1
Fri 18 Sep, 02:05 UTC41d ago M0.3rising 2 – 0.3 days 0
Thu 17 Sep, 04:15 UTC42d ago M0.0rising 2 – 0.9 days 1
Wed 16 Sep, 05:39 UTC43d ago M0.0rising 1 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average
42/ 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED NA · quad · 3x · weekly · 140 on average
46/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
2/ 75
1/ 50
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
0/ 200
[US] Lagoon 1.5x | Solo/Duo/Trio | 10/22 NA · trio · 1.5x · weekly · 2 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Generated by the game, the map on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

1.5x gather is what [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs, judging by its name. 4 players is the most a group can hold (quad). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad right now?

A reading taken now finds [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad offline; the most recent activity was 37 days 13 hours ago.

How does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad rank against other Rust servers?

The last seven days of player hours place [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad at #15,491, in the top 69% of all ranked servers and #1,586 in North America. Within quad, it places #611.

Server facts

How reliably does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad stay online?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is down at the moment; the last recorded contact was 37 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad hosted?

The NA tag is how [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 164.152.122.96:28025.

Which Rust version is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad running?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

On average, the busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad run its wipes?

The prediction is taken from its tag, since [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad has too few wipes on record to confirm the schedule. The date of its next wipe is Monday 2 November at 01:01 UTC. 38 days 14 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad mean?

Tags published by [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appear?

You will find [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad on the following Rust Server Trends lists: 1.5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.

How to join

How do you connect to [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

To join, enter client.connect 164.152.122.96:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs163794,^q,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slots: 250.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.