Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,161 Active3,898 Wipes · 3 h387 48 h

Station XX-15341 · recording

Warrior Family | Thursday | Solo/Duo | US

Online 164.152.122.141:28015 checked 11m ago

duo moddedoxide
Connect
Players now
0/ 70
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 70 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 22:10 UTC34d ago M0.0rising 1 – running 0
Thu 24 Sep, 02:20 UTC35d ago M0.0steady 2 – 0.8 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average
10/ 100
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 70 on average
67/ 100
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average
0/ 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average
0/ 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average
2/ 100
BattleZone.gg — SOLO/DUO | Noob Friendly | Full Wiped NA · duo · biweekly · 2 on average
1/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Warrior Family | Thursday | Solo/Duo | US?

Warrior Family | Thursday | Solo/Duo | US runs a procedural map of size 2,500 with seed 648252, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Warrior Family | Thursday | Solo/Duo | US?

You will find no gather rate in the name of Warrior Family | Thursday | Solo/Duo | US. You can have up to 2 players in a group (duo). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Warrior Family | Thursday | Solo/Duo | US?

A reading taken now shows 0 players on Warrior Family | Thursday | Solo/Duo | US, which has 70 slots. The seven-day average for this server is 0 players.

How does Warrior Family | Thursday | Solo/Duo | US rank against other Rust servers?

On player hours for the past week, Warrior Family | Thursday | Solo/Duo | US sits at #15,341, which puts it inside the top 69% of every ranked server. It sits at #366 among duo servers.

Server details

How reliably does Warrior Family | Thursday | Solo/Duo | US stay online?

Right now, you can reach Warrior Family | Thursday | Solo/Duo | US. Its reported uptime points to a restart about 14 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Warrior Family | Thursday | Solo/Duo | US perform under load?

Its average server fps over the last 48 hours was 109, and it never dropped below 100. At its highest, it carried 30,472 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,038 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Warrior Family | Thursday | Solo/Duo | US hosted?

No region tag comes from Warrior Family | Thursday | Solo/Duo | US, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 164.152.122.141:28015.

What build of Rust does Warrior Family | Thursday | Solo/Duo | US use?

Warrior Family | Thursday | Solo/Duo | US is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Warrior Family | Thursday | Solo/Duo | US?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Warrior Family | Thursday | Solo/Duo | US run its wipes?

On record so far are too few of Warrior Family | Thursday | Solo/Duo | US's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 18 hours is how long the current world has been running.

Server tags

What do the server tags on Warrior Family | Thursday | Solo/Duo | US mean?

These are the tags Warrior Family | Thursday | Solo/Duo | US publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp70 (Max players): Slots: 70; ts2 (Group limit): Each team can hold up to 2; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Warrior Family | Thursday | Solo/Duo | US appear?

The Rust Server Trends lists that take in Warrior Family | Thursday | Solo/Duo | US are: Duo Rust servers, group limit 2, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Join the server

How do you connect to Warrior Family | Thursday | Solo/Duo | US?

To join, enter client.connect 164.152.122.141:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2633,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp70
Max players Slots: 70.
ts2
Group limit Each team can hold up to 2.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.