Station XX-13093 · recording
Mogu_Server
Online 163.44.159.125:28015 checked 7m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,093
- top 59%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 10:02 UTC27d ago | M0.6▲rising | 4 | – | running | 0 | |
| Thu 1 Oct, 20:15 UTC FW27d ago | M0.6▲rising | 4 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mogu_Server?
Generated by the game, the map on Mogu_Server is procedural, size 4,500 with seed 1683482379. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Mogu_Server?
The name of Mogu_Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Mogu_Server right now?
A reading taken now shows 0 players on Mogu_Server, which has 20 slots. The seven-day average is 0 players, with a peak of 1.
How does Mogu_Server rank against other Rust servers?
The last seven days of player hours place Mogu_Server at #13,093, in the top 59% of all ranked servers.
Server details
How reliably does Mogu_Server stay online?
As recorded now, Mogu_Server is running. The uptime it reports puts its last restart about 3 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Mogu_Server perform under load?
The 48-hour average is 59 server fps; 50 is the lowest observed. At its highest, it carried 129,894 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,405 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Mogu_Server hosted?
Nothing about a region comes from Mogu_Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 163.44.159.125:28015 is the address it uses.
What build of Rust does Mogu_Server use?
On Linux, Mogu_Server runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Mogu_Server?
On average, the busiest point of its recent wipes drew 4 players. 6 hours after the latest wipe, the crowd peaked.
On what timetable does Mogu_Server run its wipes?
On record so far are too few of Mogu_Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 1 hours is how long the current world has been running.
Tags
What do the server tags on Mogu_Server mean?
The game's server browser reads the tags Mogu_Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mogu_Server appear?
You will find Mogu_Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Mogu_Server?
Enter client.connect 163.44.159.125:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.