Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players69,100 Active3,591 Wipes · 3 h187 48 h

Station EA-15318 · recording

Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA)

Online EA 163.44.138.228:28015 checked 10m ago

solo weekly wipes vanilla
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69% · #487 in EA
Last wipe
139d ago
weekly schedule
Next wipe
6h
Thu 29 Oct, 19:31 UTC
Seismic record · station EA-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA, and #199 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 19:31 UTC, in 6h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
12/ 100
单宇宙|10.25号|独狼|萌新|禁止组队 EA · solo · weekly · 30 on average
2/ 200
单世界|10.29号|独狼|萌新|禁止组队 EA · solo · weekly · 30 on average
14/ 200
独角兽|10.29号|12:00清档|独狼|萌新 EA · solo · weekly · 29 on average
70/ 200
[JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/28 EA · solo · weekly · 16 on average
37/ 100
青山仿官-萌新养老,周清,独狼,10.23-19:15新 EA · solo · weekly · 2 on average
0/ 119
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA)?

Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) runs a procedural map of size 4,000 with seed 895557308, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA)?

The name of Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) gives no gather rate. No teams: solo play only. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA)?

At this moment, Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) records 0 players across 150 slots. The seven-day average for this server is 0 players.

How does Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) rank against other Rust servers?

Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) is #487 in Asia and #15,318 worldwide on the past week's player hours, within the top 69% of ranked servers. Within solo, it places #199.

Server details

How reliably does Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) stay online?

Right now, you can reach Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA). Its reported uptime points to a restart about 2 days 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) perform under load?

The 48-hour average is 93 server fps; 79 is the lowest observed. At its highest, it carried 103,841 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,811 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) run from?

The EA tag is how Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 163.44.138.228:28015.

Which Rust version is Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) running?

On Linux, Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) runs Rust network protocol 2627 and build 154033. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA)'s next wipe. Thursday 29 October at 19:31 UTC is when its next wipe is due. 139 days 17 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) mean?

The game's server browser reads the tags Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts1 (Group limit): Each team can hold up to 1; v2627 (Protocol): To connect, your game must be on the same protocol, 2627; cs154033 (Build): The game build is 154033; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) appear?

You will find Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA) on the following Rust Server Trends lists: Rust community servers without the side modes, Solo Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Solo; Wipe schedule: Weekly.

Connecting

What steps get you onto Rustmimi-日本 Solo 06/12(1人)-pvp-(JP|KR|TW|SEA)?

Enter client.connect 163.44.138.228:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/4gjS7BAxEA is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2627,^w,^v,EA,gmrust,cs154033,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts1
Group limit Each team can hold up to 1.
v2627
Protocol To connect, your game must be on the same protocol, 2627.
cs154033
Build The game build is 154033.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.