Station EA-4443 · recording
[JP]Null-Server A |PvE| 10/2
Online EA 163.44.120.31:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,443
- top 20% · #337 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Thu 09:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- wipe-day peak
- 12players, last three wipes
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 13:51 UTC27d ago | M1.1▲rising | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [JP]Null-Server A |PvE| 10/2?
The procedural map on [JP]Null-Server A |PvE| 10/2 is size 4,096 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on [JP]Null-Server A |PvE| 10/2?
No gather rate appears in the name of [JP]Null-Server A |PvE| 10/2. The group limit is 50 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [JP]Null-Server A |PvE| 10/2 right now?
A reading taken now shows 0 players on [JP]Null-Server A |PvE| 10/2, which has 100 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 08:00 UTC, averaging 2 players.
How does [JP]Null-Server A |PvE| 10/2 rank against other Rust servers?
The last seven days of player hours place [JP]Null-Server A |PvE| 10/2 at #4,443, in the top 20% of all ranked servers and #337 in Asia.
Server details
How reliably does [JP]Null-Server A |PvE| 10/2 stay online?
Right now, you can reach [JP]Null-Server A |PvE| 10/2. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [JP]Null-Server A |PvE| 10/2 hold a steady tick rate?
Across the last 48 hours it averaged 46 server fps, with a floor of 2. At its highest, it carried 164,692 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,927 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [JP]Null-Server A |PvE| 10/2 run from?
In Asia [JP]Null-Server A |PvE| 10/2 lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 163.44.120.31:28015 is the address it uses.
What build of Rust does [JP]Null-Server A |PvE| 10/2 use?
Rust network protocol 2635 and build 168909 on Linux is what [JP]Null-Server A |PvE| 10/2 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [JP]Null-Server A |PvE| 10/2?
The recent wipes averaged a busiest count of 12 players. The peak on the most recent wipe came 24 hours after the wipe.
How often does [JP]Null-Server A |PvE| 10/2 wipe, and on which days?
The force wipe is the only wipe [JP]Null-Server A |PvE| 10/2 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 18 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [JP]Null-Server A |PvE| 10/2 mean?
The game's server browser reads the tags [JP]Null-Server A |PvE| 10/2 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts50 (Group limit): Teams are capped at 50 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [JP]Null-Server A |PvE| 10/2 appear?
The Rust Server Trends lists that take in [JP]Null-Server A |PvE| 10/2 are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [JP]Null-Server A |PvE| 10/2?
To join, enter client.connect 163.44.120.31:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/null-server is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.