Station XX-15341 · recording
RustServer_23236
Online 163.44.110.115:28015 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 446d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer_23236?
Generated by the game, the map on RustServer_23236 is procedural, size 3,000 with seed 2360. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustServer_23236?
The name of RustServer_23236 gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on RustServer_23236 right now?
At this moment, RustServer_23236 records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does RustServer_23236 rank against other Rust servers?
The last seven days of player hours place RustServer_23236 at #15,341, in the top 69% of all ranked servers.
Operator and location
How reliably does RustServer_23236 stay online?
As recorded now, RustServer_23236 is running. Its reported uptime points to a restart about 12 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does RustServer_23236 hold a steady tick rate?
The 48-hour average is 127 server fps; 95 is the lowest observed. At its highest, it carried 53,093 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,038 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does RustServer_23236 run from?
No region is published by RustServer_23236. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 163.44.110.115:28015 is the address it uses.
What build of Rust does RustServer_23236 use?
Rust network protocol 2594 and build 128111 on Linux is what RustServer_23236 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does RustServer_23236 run its wipes?
Too few wipes of RustServer_23236 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 446 days 23 hours.
Tags
What do the server tags on RustServer_23236 mean?
These are the tags RustServer_23236 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2594 (Protocol): Game protocol 2594: to join, your game must match this version; cs128111 (Build): The game build is 128111; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_23236 appear?
These Rust Server Trends lists include RustServer_23236: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to RustServer_23236?
Enter client.connect 163.44.110.115:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.