Station XX-15327 · recording
GodlikeHost Server
Online 163.245.195.75:26047 checked 10m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 17:49 UTC11d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 16 Oct, 00:36 UTC13d ago | M0.0▲rising | 2 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on GodlikeHost Server?
The procedural map on GodlikeHost Server is size 2,750 with seed 18219, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on GodlikeHost Server?
You will find no gather rate in the name of GodlikeHost Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on GodlikeHost Server?
A reading taken now shows 0 players on GodlikeHost Server, which has 200 slots. The population averaged 0 players over the past week.
How does GodlikeHost Server rank against other Rust servers?
Over the last seven days, GodlikeHost Server recorded enough player hours to reach #15,327 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does GodlikeHost Server stay online?
GodlikeHost Server is up at the moment. Going by the uptime figure it reports, it restarted about 11 days 21 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.
How well does GodlikeHost Server perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 42,386. Memory use peaked at 2,869 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is GodlikeHost Server hosted?
Nothing about a region comes from GodlikeHost Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 163.245.195.75:26047.
What build of Rust does GodlikeHost Server use?
On Linux, GodlikeHost Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on GodlikeHost Server?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does GodlikeHost Server run its wipes?
The rhythm of GodlikeHost Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 23 hours.
Tags
What do the server tags on GodlikeHost Server mean?
The game's server browser reads the tags GodlikeHost Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does GodlikeHost Server appear?
You will find GodlikeHost Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto GodlikeHost Server?
Enter client.connect 163.245.195.75:26047 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.