Station XX-15246 · no signal
[JP] Community Rust (仮) | PvE | Monthly
Offline 162.43.90.227:28015 checked 11d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,246
- top 70%
- Last wipe
- 16d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [JP] Community Rust (仮) | PvE | Monthly?
[JP] Community Rust (仮) | PvE | Monthly uses a procedural map, which the game generates.
Which settings and rules apply on [JP] Community Rust (仮) | PvE | Monthly?
You will find no gather rate in the name of [JP] Community Rust (仮) | PvE | Monthly. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [JP] Community Rust (仮) | PvE | Monthly right now?
No players are recorded on [JP] Community Rust (仮) | PvE | Monthly at this moment; it is offline, and the last sighting was 11 days 16 hours ago.
How does [JP] Community Rust (仮) | PvE | Monthly rank against other Rust servers?
Over the last seven days, [JP] Community Rust (仮) | PvE | Monthly recorded enough player hours to reach #15,246 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does [JP] Community Rust (仮) | PvE | Monthly stay online?
No contact with [JP] Community Rust (仮) | PvE | Monthly right now, and the last recorded contact was 11 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Where in the world is [JP] Community Rust (仮) | PvE | Monthly hosted?
No region tag comes from [JP] Community Rust (仮) | PvE | Monthly, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 162.43.90.227:28015.
What build of Rust does [JP] Community Rust (仮) | PvE | Monthly use?
Rust network protocol 2634 and build 167584 on Linux is what [JP] Community Rust (仮) | PvE | Monthly runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does [JP] Community Rust (仮) | PvE | Monthly run its wipes?
From the force wipe the next wipe of [JP] Community Rust (仮) | PvE | Monthly is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 16 days 16 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [JP] Community Rust (仮) | PvE | Monthly mean?
Tags published by [JP] Community Rust (仮) | PvE | Monthly and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [JP] Community Rust (仮) | PvE | Monthly appear?
The Rust Server Trends lists that take in [JP] Community Rust (仮) | PvE | Monthly are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto [JP] Community Rust (仮) | PvE | Monthly?
You can connect by pressing F1 in Rust and typing client.connect 162.43.90.227:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.