Station XX-15426 · recording
BullServer
Online 162.43.90.148:28015 checked 1h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 23:25 UTC18d ago | M0.6▲rising | 4 | – | running | 0 | |
| Fri 9 Oct, 16:06 UTC19d ago | M0.6▲rising | 4 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on BullServer?
BullServer runs a procedural map of size 4,250 with seed 1929959448, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on BullServer?
The name of BullServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on BullServer right now?
A reading taken now shows 0 players on BullServer, which has 50 slots. Averaged across the last seven days, the population was 0 players.
How does BullServer rank against other Rust servers?
Over the last seven days, BullServer recorded enough player hours to reach #15,426 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does BullServer stay online?
BullServer is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 10 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does BullServer perform under load?
The 48-hour average is 86 server fps; 60 is the lowest observed. At its highest, it carried 102,192 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,220 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is BullServer hosted?
Nothing about a region comes from BullServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 162.43.90.148:28015.
Which Rust version is BullServer running?
Rust network protocol 2634 and build 167398 on Linux is what BullServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on BullServer?
The recent wipes averaged a busiest count of 4 players. 22 hours after the latest wipe, the crowd peaked.
How often does BullServer wipe, and on which days?
On record so far are too few of BullServer's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 17 hours.
Tags
What do the server tags on BullServer mean?
The game's server browser reads the tags BullServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BullServer appear?
You will find BullServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto BullServer?
Enter client.connect 162.43.90.148:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.