Station XX-15338 · recording
RustServer
Online 162.43.79.212:28015 checked 5m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer?
Generated by the game, the map on RustServer is procedural, size 4,500 with seed 1720921873. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer?
You will find no gather rate in the name of RustServer. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on RustServer?
A reading taken now shows 0 players on RustServer, which has 5 slots. The seven-day average for this server is 0 players.
How does RustServer rank against other Rust servers?
The last seven days of player hours place RustServer at #15,338, in the top 69% of all ranked servers.
Operator and location
How reliably does RustServer stay online?
As recorded now, RustServer is running. Going by the uptime figure it reports, it restarted about 11 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does RustServer hold a steady tick rate?
Its average server fps over the last 48 hours was 46, and it never dropped below 24. At its highest, it carried 115,699 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,873 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is RustServer hosted?
A region is not published by RustServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 162.43.79.212:28015.
What build of Rust does RustServer use?
Rust network protocol 2633 and build 163207 on Linux is what RustServer runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does RustServer run its wipes?
The rhythm of RustServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 53 days 12 hours.
Server tags
What do the server tags on RustServer mean?
These are the tags RustServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer appear?
These Rust Server Trends lists include RustServer: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto RustServer?
Enter client.connect 162.43.79.212:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.